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  1. #31
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    Or just.. Have Bio ignite into a second dot when hit by flamethrower..

    The real issues with the job are its damage vs utility.

    You get a single raidwide defensive
    Dancer gets a raidwide defensive, party buffs, single target buff(dance) and a 20% crit/DH buff for dance partner and an aoe heal.
    Bard gets a raidwide defensive, party buffs (Songs), Additional raid utility for tanks (20% bonus healing that pairs INSANELY well with SCH shield deployment) AND a 20% DH buff for the entire party.

    MCH:
    Tactician

    Dancer:
    Shield Samba
    Technical Finish
    Standard Finish
    Devilment
    Curing Waltz

    Bard:
    Troubador
    Songs (Wanderer's Minuet, Mage's Ballad, Army's Paeon)
    The Wardens Paeon
    Battle Voice
    Radiant Finale

    See a trend here?

    Each ranged job gets ~5 party utility abilities, where as MCH just gets a single defensive.
    Yeah, that's actually a thing I find strange, but I never really tried arguing about it because I only ever played MCH in E5S, looooong ago. I'm no expert on MCH.
    They don't buff MCH to be as strong as other more selfish DPS, because it's a Ranged Physical DPS and thus has mobility. It doesn't have anywhere near as much utility, so it does more damage than the other two Ranged Phys. But it doesn't do enough damage to justify their inclusion. You'd sooner take Dancer and Bard for their utility than MCH because odds are your buffs will make other people's DPS higher overall than bringing a MCH, you're also contributing to overall survivability.

    Had they at least given MCH some offensive buffs or debuffs. Like old Hypercharge used to do. But instead they just give the class burst power on a role typically defined by utility.

    Is it because they don't know how to balance it? Is it because they don't know what else they can make utility for? We probably don't know :x
    (0)

  2. #32
    Player
    Beddict's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    274
    Character
    Titania Chevalier
    World
    Siren
    Main Class
    Bard Lv 90
    Quote Originally Posted by DixieBellOCE View Post
    Bard:
    Troubador
    Songs (Wanderer's Minuet, Mage's Ballad, Army's Paeon)
    The Wardens Paeon
    Battle Voice
    Radiant Finale
    Nature's Minne is the healing buff. The Warden's Paean is actually the oGCD Esuna, and you can even pre-cast it to give the target a shield that blocks the next cleansable status effect. It doesn't get used very often because SE just absolutely hates giving out status effects that can be removed, but if there are some tankbusters out there tossing Doom on the Tanks like in Delubrum Reginae? Yeah, sure, Paean stonks go up when you can just toss that out and save the Healer a GCD. Maybe one day SE will turn it into an actual shield that can block damage because God knows we aren't gonna get more status effects. Most I've used Paean this expac is to ignore the Doom debuff from the gaze attack by the second boss in Fell Court of Troia.
    (2)

  3. #33
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Dixie Bell
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Midareyukki View Post
    Yeah, that's actually a thing I find strange, but I never really tried arguing about it because I only ever played MCH in E5S, looooong ago. I'm no expert on MCH.
    They don't buff MCH to be as strong as other more selfish DPS, because it's a Ranged Physical DPS and thus has mobility. It doesn't have anywhere near as much utility, so it does more damage than the other two Ranged Phys. But it doesn't do enough damage to justify their inclusion. You'd sooner take Dancer and Bard for their utility than MCH because odds are your buffs will make other people's DPS higher overall than bringing a MCH, you're also contributing to overall survivability.

    Had they at least given MCH some offensive buffs or debuffs. Like old Hypercharge used to do. But instead they just give the class burst power on a role typically defined by utility.

    Is it because they don't know how to balance it? Is it because they don't know what else they can make utility for? We probably don't know :x
    The problem is they are scared of what happened at the end of ShB when MCH could absolutely destroy most DPS with zero effort.
    it scales incredibly well as gear gets better, if anything they should just increase the base potency of the combo actions by 20-30pot each
    (0)

  4. #34
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    642
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    It weird how they do a rework, make it much simpler and easier to play, but then still can't balance it right..
    I bet its really demotivating to wanna do Ex or Raids and prob soon the new Criterion dungeons and get excluded as a MCH.
    (0)

  5. #35
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,394
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    The problem is they are scared of what happened at the end of ShB when MCH could absolutely destroy most DPS with zero effort.
    it scales incredibly well as gear gets better, if anything they should just increase the base potency of the combo actions by 20-30pot each
    Where are you getting that from, MCH was the weakest DPS for both patches of edens promise
    (0)

  6. #36
    Player
    Ravor's Avatar
    Join Date
    Apr 2021
    Location
    Grindania
    Posts
    180
    Character
    Ravor Elliard
    World
    Atomos
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Where are you getting that from, MCH was the weakest DPS for both patches of edens promise
    The point is that you can finish all the savage content with machinist which required less effort and skill, easier to use and to teach, why bring black mage and samurai with their more complicated combo and harder to master, if you can just bring machinist and simply use 6 button whatever they can be clicked, less thinking and you can focus more on mechanic
    (0)

  7. #37
    Player
    Shriv's Avatar
    Join Date
    Aug 2019
    Posts
    38
    Character
    Raxielle Fatale
    World
    Excalibur
    Main Class
    Machinist Lv 90
    /sarcasm mode ON

    MCH role is not Prange dps. You all got it wrong. With most its utility been axed away, meaningless skills, and over all poor performances, it's obvious that in the grand scheme of balancing, MCH REAL role is to make all the other classes shine.

    /sarcasm mode OFF
    (1)

  8. #38
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,614
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Seraphor View Post
    Once again... none of this is a reason against buffing Machinist.
    It does not need to be buffed to SAM/BLM levels! It just needs to be able to compete with BRD and DNC.
    Buffing Machinist by a couple percent to bring it up to a level where you are not so severely punished for playing MCH will not suddenly invalidate BRD and DNC.
    You keep arguing in extremes, there's tons of middle ground.
    I never said you couldn't buff Machinist though. Frankly, it does still need one regardless of what they do.

    My whole response was saying that buffing it won't fix the issue because even with a slight increase, it'll still do less than Bard and Dancer at the high end. The way SE has set up the Prange, a selfish job in that role simply cannot work. Bard and Dancer provide too much rDPS relative to their aDPS for Machinist to ever come out ahead outside of average PG groups. They need to either rework Bard and Dancer to have more personal damage ala what they did with Ninja or scrap the whole selfish DPS concept for Machinist and let the Prange be support DPS again. No amount of buffing Machinist will fix the root problem.
    (1)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  9. #39
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,284
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ameela View Post
    Oh nah HW Gauss Barrel gave you more damage at the cost of forcing you to cast when you didn't have ammo.
    Wait... is that so?! How in Thal's balls they managed to turn that into SB Gauss Barrel? ._.
    (0)

  10. #40
    Player
    Doc_Seraph's Avatar
    Join Date
    Nov 2021
    Posts
    367
    Character
    Doc Seraph
    World
    Jenova
    Main Class
    Machinist Lv 90
    Kupo <3 they should add a side-job like smn/sch and make a chemist healer option. No cast times kupo just shoot and toss potions everywhere FFT style <3 kupo
    (0)
    Kupo!

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