Plenty of aspects of the game have some pretty awful player retention, so I don't see how that's a good enough reason to justify not adding something.
Plenty of aspects of the game have some pretty awful player retention, so I don't see how that's a good enough reason to justify not adding something.
This isn't argument why we shouldn't get it, it is an argument why even if we get it it might end in failure; it isn't a new feature for one and is a steeper step from solo queue than implementing dynamic queue to bridge the gap first. Babysteps.
thats a pretty sounds argument to me tbf.
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