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  1. #1
    Player
    Martynek's Avatar
    Join Date
    Aug 2014
    Location
    Bozja
    Posts
    107
    Character
    Martyn Dracht
    World
    Lich
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lustre View Post
    I'll go even further. No matchmaking and premades of 5v5 only, similar to WoWs Arena system. I'd actually play it then, because youd be assured that everybody in the game will put in 100% effort and actually try to win. Getting thrown, blind, into a meat grinder of varying skill levels from Bronze all the way to Gold and beyond, and having to try and win a match with randos when you arent even allowed to communicate. Yeah, that's not my idea of fun. Being in VC with 5 of your buddies? Communicating in real time and coming up with strategies and tactics? Yes please. That would be great. Although, we will never see that because XIV seems to have a phobia of competition.
    I don't know about that. As long as team matchmaking and solo matchmaking are separate, what's the issue?
    (1)

  2. #2
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,584
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Martynek View Post
    I don't know about that. As long as team matchmaking and solo matchmaking are separate, what's the issue?
    Player retention.

    Solo matchmaking in general will not suffer as badly as people think it would because it is numerically and statistically easier to create a match of 10 solo players.

    Team matchmaking (I assume this is 5v5 premades-matching only) might suffer from similar effects of the The Feast Team season back then. Lesser skilled teams will feel bummed out by stomp-teams, lowering player retention and shooting up the queue times.

    Full-team matching is difficult to implement and I doubt the community's heart and attitude are in the right place to handle such a mode well. That said, watching full-team matches is an absolute banger.

    Short: Team matchmaking would struggle to keep player retention unlike solo queue or dynamic queue.
    (0)