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Thread: Spirit's Within

  1. #1
    Player Alerith's Avatar
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    Jul 2011
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    Ul'dah
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    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50

    Spirit's Within

    In your considerations to adjusting the Paladin job, please consider lowering the cooldown on Spirit's Within. It's a good attack when combo'd but I don't think it would break the class if it had a much shorter cooldown.

    Thank you.
    (4)

  2. #2
    Player
    jwang's Avatar
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    Mar 2011
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    254
    Character
    Lorev Ildgar
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Instead of changing the cooldown, perhaps change the combo effect? Make it convert all remaining TP into MP. That way it becomes a more tactical ability than merely a damage ability on a stupidly long CD.
    (4)

  3. #3
    Player
    Treach's Avatar
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    Jul 2011
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    Gyshal
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    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Would be cool if they made it aoe, stun chance if enemy attacking you, higher crit rate on combo bonus, and did twice the damage it does now.
    (6)

  4. #4
    Player

    Join Date
    Feb 2012
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    Limsa Lominsa
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    208
    Quote Originally Posted by Treach View Post
    Would be cool if they made it aoe, stun chance if enemy attacking you, higher crit rate on combo bonus, and did twice the damage it does now.
    I see what you did there.
    (0)

  5. #5
    Player Alerith's Avatar
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    Jul 2011
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    Ul'dah
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    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    From the patch notes:

    Spirits Within
    - Recast time reduced from 120 to 60 seconds.
    - Revised effect:
    Delivers a high-accuracy melee attack at close range. Increased damage with greater current HP.
    Combo Action: Phalanx
    Combo Bonus: Increased enmity.
    This is outstanding.

    Recast cut in half, it's former combo bonus is now it's regular effect with the addition of an accuracy bonus, and the new combo bonus increases enmity.

    I approve. Thank you Dev team.
    (3)

  6. #6
    Player
    Evaddaragon's Avatar
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    Jan 2012
    Location
    Gridania
    Posts
    310
    Character
    Evad D'aragon
    World
    Gilgamesh
    Main Class
    Paladin Lv 88
    Quote Originally Posted by Treach View Post
    Would be cool if they made it aoe, stun chance if enemy attacking you, higher crit rate on combo bonus, and did twice the damage it does now.
    While we're at it, let's rename the WS. How about Spirits Cyclone ? Or Steel Within ? lol
    (1)

  7. #7
    Player
    SydeBeheln's Avatar
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    Mar 2011
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    Character
    Side Beheln
    World
    Goblin
    Main Class
    Marauder Lv 54
    What's the liklyhood this skill was named after the Final Fantasy spirits within movie? Hah!
    (0)

  8. #8
    Player Alerith's Avatar
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    Ul'dah
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    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SydeBeheln View Post
    What's the liklyhood this skill was named after the Final Fantasy spirits within movie? Hah!
    This skill was in FFXI too, many, many moons ago.

    I'm not sure about the exact release date of XI or when the skill would have been implemented, so I don't know if it predates the movie.
    (0)

  9. #9
    Player
    Evaddaragon's Avatar
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    Jan 2012
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    Gridania
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    Character
    Evad D'aragon
    World
    Gilgamesh
    Main Class
    Paladin Lv 88
    The movie came out before FFXI. I remember a fellow PLD putting this /p line in his Spirits Within macro : "Spirits Within was not a bad movie !" :P That was way back in early 2005. lol

    That fellow PLD actually was my "unofficial pupil" on Cerberus. I was known as Evaddaragon and he was known as Mogknight. Ah, good times. :P
    (0)