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  1. #11
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by MagiusNecros View Post
    They made it up. The tax doesn't exist. The classes just don't do as much deeps. It's a silly term for silly people.
    Bow mage...

    The ranged tax has been a thing since post HW. Their answer to ARR BRD was literally to put a cast time on them in HW and people hated the cast times (I didn't mind it personally) thus they removed it and lowered the physical ranged dps heavily.
    (2)

  2. #12
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,902
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    I actually agree, I think BLM should be around samurais level, RDM/SMN should be given a boost to compensate a bit.
    Phys ranged is another case, they shouldn't be above melee or BLM. (They should be a bit above rdm/smn considering both bring a battle raise, but it shouldn't be too much).

    Yeah sure we should focus on balancing jobs in their "own categories" but it would be nice for more party comps aka double caster or double ranged comp, Not saying Melee shouldn't be top either just that they really don't need to be that far above the rest considering fight design.
    (2)
    Last edited by Rithy255; 09-14-2022 at 05:04 AM.

  3. #13
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,420
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Part of the "ranged tax" is that physical ranged jobs are supposed to have mobility as well as utility spells to make up for the lower damage, playing as a support/DPS.

    Of course, machinist currently offers no unique utility (their only non-role utility is Tactician, which might as well be a role skill since it's functionally identical to Shield Samba and Troubador), while also having the worst damage, but that's another problem.
    (0)

  4. #14
    Player
    Zomkei's Avatar
    Join Date
    Aug 2013
    Posts
    762
    Character
    Decayed Corpse
    World
    Balmung
    Main Class
    Machinist Lv 100
    rip rdm smn and mch. may you be remembered by the dev team that you still exist
    (3)

  5. #15
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Ransu View Post
    Bow mage...

    The ranged tax has been a thing since post HW. Their answer to ARR BRD was literally to put a cast time on them in HW and people hated the cast times (I didn't mind it personally) thus they removed it and lowered the physical ranged dps heavily.
    Got a dev source on that?
    (0)

  6. #16
    Player
    Dohmi-Zeiva's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    32
    Character
    Ysera Zeiva
    World
    Sephirot
    Main Class
    Miner Lv 90
    Quote Originally Posted by MagiusNecros View Post
    They made it up. The tax doesn't exist. The classes just don't do as much deeps. It's a silly term for silly people.
    You dont need to use third party tools yourself to know any of this information. Because plenty of other people use them and the results are then logged on specific websites for everyone to see.

    Casters are universally lower than melee. Stop burying your head in the sand and stop derping on about third party tools. We all know they are widely used for better or worse they are here to stay.

    Heck, SE have buffed certain jobs after the masses have complained about their damage. After they themselves verify it. Balancing is an ongoing thing, as to be expected. But the players shouldnt just sit on their hands and say nothing. SE aren't perfect and we should all help each other the improve this game.

    EDIT, I was actually meant to quote the person you quoted. My bad.
    (1)
    Last edited by Dohmi-Zeiva; 09-14-2022 at 05:25 AM.

  7. #17
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by MagiusNecros View Post
    Got a dev source on that?
    The proof is in the pudding, so to speak



    Notice the rather clear distinction between melee+blm compared to the other ranged jobs. The only reasons for that cliff to exist are either:

    1) Ranged tax.

    2) They're just really bad at balancing.

    Take your pick
    (6)

  8. #18
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Rolder50 View Post
    The proof is in the pudding, so to speak
    Got it the raider community made it up. The classes just suck because the devs made the xpac a melee one.
    (0)

  9. #19
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by MagiusNecros View Post
    Got it the raider community made it up. The classes just suck because the devs made the xpac a melee one.
    Got it, you're going with #2 then.
    (2)

  10. #20
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Rolder50 View Post
    Got it, you're going with #2 then.
    It's the only right answer. It's only a matter of time before MCH becomes a limited job.
    (0)

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