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  1. #1
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Absurdity View Post
    Yes yes, bald man bad. Now do you have anything to actually refute those arguments and prove that 2 minute burst windows for everyone are great and the way forward? Maybe objective proof that job balance in the current savage tier is completely fine? Or do you just like to hear yourselves talk?

    I often think that Xeno's takes on things, like the design of Continuation for example, are nonsense. Doesn't mean he's wrong on everything just because it's him. We've heard the exact same sentiment from Zheph Zaeora and Momo.
    Because the solution to 2 minute buff windows is what we had before, where people complained job burst windows didn't line up with each other for maximum buff potential.

    Or the solution is no buff synergy, which people would then complain about homogenization of jobs.
    (1)
    Last edited by Valkyrie_Lenneth; 09-10-2022 at 06:59 AM.

  2. #2
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,104
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Because the solution to 2 minute buff windows is what we had before, where people complained job burst windows didn't line up with each other for maximum buff potential.
    I honestly wonder if those people even existed... unless we're talking about people who just wanted to press everything on cooldown and got mad when it didn't magically sync up, in which case if they didn't want to optimize a fight they had the option to just not do that. Getting your 60,90,120 and 180 buffs to sync up as much as possible was part of fight optimization and people who wanted to do so simply dealt with it. That's the whole point of optimization after all, overcoming the dps losses that the game throws at you.
    (11)

  3. #3
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Absurdity View Post
    I honestly wonder if those people even existed, unless we're talking about people who just wanted to press everything on cooldown and got mad when it didn't magically sync up. Getting your 60,90,120 and 180 buffs to sync up as much as possible was part of fight optimization and people who wanted to do so simply dealt with it. That's the whole point of optimization after all, overcoming the dps losses that the game throws at you.
    People are complaining about tank dps being unbalanced and you think they want to take jobs where you have to work to align buffs to achieve the same dps as jobs who's buffs line up without any work?
    (2)

  4. #4
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,104
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    People are complaining about tank dps being unbalanced and you think they want to take jobs where you have to work to align buffs to achieve the same dps as jobs who's buffs line up without any work?
    That's exactly what we had in ShB and the tank balance, or job balance in general, wasn't nearly as bad.
    (8)

  5. #5
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    People are complaining about tank dps being unbalanced and you think they want to take jobs where you have to work to align buffs to achieve the same dps as jobs who's buffs line up without any work?
    They complain because tank dps being fundamentally unbalanced is something unrelated to player skill and therefor completely out of their control. You can be the rank 1 PLD and a casual DRK will still eat you for breakfast without breaking a sweat.
    Aligning naturally misaligned buffs by factoring in fight time/ kill time and downtime, executing uptime strats, improving boss positioning and reducing forced boss turns on the other hand is 100% a player skill thing and thus within their control.
    You see the difference?

    Who are these mysterious people that played the game at a decent level and complained about misaligned buffs? Because that's something I heard rarely and it came from inexperienced players that always held their 90s for 2min windows because they didn't understand the numbers behind it.
    (8)