
Originally Posted by
FraenirVolsung
To me, that's where the problem lies. SE should be creating content that requires the use of multiple jobs to complete. In my opinion, you should never be able to throw a tank, a healer, and 6 BLMS at something and it becomes 500% easier than it would be with a balanced party. Maybe I'm wrong, but I seem to remember Yoshi-P stating that he felt that party roles fell into 4 categories and those categories are what should comprise a party...a tank, a healer, a DD, and a buffer. If content were balanced, you should be able to run content with a tank, a healer, a DD, a buffer and 4 other party members of mixed abilities. Instead we've seen a tank, a healer, a buffer and 5 BLMs, or a tank, a healer, a buffer and 5 LNCs, or substitute 5 LNCs with 5 ARCs.
I'm not saying content should be easier, but surely there's a way to balance it so that each and every job can offer something to any content whether it be raids or primals. Surely, there's a way to balance things so that PLD, WHM, BLM, BRD, MNK, DRG, WAR, WHM works just as efficiently as WAR, WAR, WHM, WHM, BRD, BLM, BLM, BLM.