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  1. #1
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I get new ppl in my linkshell and they have 2-3 capped fighting classes in under a month. For a mmo this is absurdly fast.

    Pwrlvling is horribly broken as I can take a new player and almost have them with 7/7 fighting classes in 2 weeks. This needs to be removed... easy fix really. Who ever the highest level in the party is when it is claimed the xp is based off that, aka exactly like XI. No clue why that was ever changed.

    Atm the leveling curve is great for those who can play < 10hrs a week. Any gamer who plays more then just weekends though this leveling curve is absurdly low. 1-10 is about an hour. 10-20 maby 2-3 hrs. 20-40 in a group is maby 1hr a level. 40-50 literally is like 7 hrs considering you are getting over 100k xp/hr at this level.

    A MMO should not be like an offline game. It is suppose to be a game that never ends... completing the majority of the journey in mere weeks is absurd and has no place in the mmo genre.
    (9)

  2. #2
    Player
    rekijitsu's Avatar
    Join Date
    Mar 2011
    Posts
    45
    Character
    Rekijitsu Taiyou
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Xatsh View Post
    I get new ppl in my linkshell and they have 2-3 capped fighting classes in under a month. For a mmo this is absurdly fast.

    Pwrlvling is horribly broken as I can take a new player and almost have them with 7/7 fighting classes in 2 weeks. This needs to be removed... easy fix really. Who ever the highest level in the party is when it is claimed the xp is based off that, aka exactly like XI. No clue why that was ever changed.

    Atm the leveling curve is great for those who can play < 10hrs a week. Any gamer who plays more then just weekends though this leveling curve is absurdly low. 1-10 is about an hour. 10-20 maby 2-3 hrs. 20-40 in a group is maby 1hr a level. 40-50 literally is like 7 hrs considering you are getting over 100k xp/hr at this level.

    A MMO should not be like an offline game. It is suppose to be a game that never ends... completing the majority of the journey in mere weeks is absurd and has no place in the mmo genre.

    If Leveling is this fast with a Power Leveler, maybe I'm doing it wrong (or right, depending on one's perspective), and need to find someone to PL me.

    Or SE should do away with Power Leveling as all proper MMOs do...
    (2)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    341
    Quote Originally Posted by Xatsh View Post
    I get new ppl in my linkshell and they have 2-3 capped fighting classes in under a month. For a mmo this is absurdly fast.

    Pwrlvling is horribly broken as I can take a new player and almost have them with 7/7 fighting classes in 2 weeks. This needs to be removed... easy fix really. Who ever the highest level in the party is when it is claimed the xp is based off that, aka exactly like XI. No clue why that was ever changed.

    Atm the leveling curve is great for those who can play < 10hrs a week. Any gamer who plays more then just weekends though this leveling curve is absurdly low. 1-10 is about an hour. 10-20 maby 2-3 hrs. 20-40 in a group is maby 1hr a level. 40-50 literally is like 7 hrs considering you are getting over 100k xp/hr at this level.

    A MMO should not be like an offline game. It is suppose to be a game that never ends... completing the majority of the journey in mere weeks is absurd and has no place in the mmo genre.
    Absolutely agreed with the bolded. Power leveling of that magnitude really needs to be checked into. Excluding power leveling, it is a bit speedy imo, and could use to be a adjusted a bit.
    (3)