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  1. #1
    Player
    Nilheim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    129
    Character
    Nil Griffin
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    I think the current leveling speed is fine. It's not slow but it's not fast either when you solo leves, for example. When you get an exp party (good luck with that before strongholds), it's appropriate as well. I have all the battle classes at 50 and when friends of mine decide to give XIV a try, I want to play with them as fast as I can because most of the content is at 50 anyway.

    I believe leveling should have more variety (Hamlet defense should help with that, I think) but the speed is just right. Now of course if you get a PL, it's an entirely different problem. But I'm fine with that too, if I can help a friend level something so he can play it with me, I'll do it. You can't get PLed to 50 then complain leveling was too fast.
    (1)

  2. #2
    Player
    Yelta_Sumasu's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    454
    Character
    Yelta Sumasu
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Its pretty darn fast, I went from 47-49 in a little over 2 hours doing solo leves and then did a few more leves the next day and was 50... I think its too fast, but probably ok for the game now. In 2.0 I am hoping that the leveling curve is steepened after 50 and there are more things to do as you are leveling up.

  3. #3
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    CNJ is actually taking me a while to get to 50, I can not play all the time. I'd certainly like to be able to enjoy end game things though, so why should leveling be any slower? If you play alot, then you get their quick, no problem with that.

    You ever play an offline game? Invest enough time in one and usually you can be level 50 in a week. Shouldn't be much different in an online game. A game is a game, not a lifestyle commitment.

    50 is not the end. Exping gets longer and longer, imagine how long it will take you to actually achieve something as 75, probably another 2 weeks just for those 25 levels. Not to mention all the quests involved.
    Also not to mention that each job you have, you need its supporting classes' abilities, that's what another 2 weeks (one for each sub-class) to maximize your potential in one job.

    I'm not going to sit here and level forever to actually get to real content. Solo stuff along the way is nice, but thats not why I'm playing an MMORPG is it now?
    (1)

  4. #4
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by AceofRains View Post
    50 is not the end. Exping gets longer and longer, imagine how long it will take you to actually achieve something as 75, probably another 2 weeks just for those 25 levels. Not to mention all the quests involved
    Well every level cap they could readjust the whole levelling curve from 1-50.

    FF11 had a few patches were the lower level required XP was adjusted.
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Jinko View Post
    Well every level cap they could readjust the whole levelling curve from 1-50.

    FF11 had a few patches were the lower level required XP was adjusted.
    theyve already adjusted our exp like they did in 11 though
    except they did it before they added more levels so its too fast and easy as is

    when they raise the cap and we have a steeper curve itl make alot more sense though

  6. #6
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by TheVedis View Post
    theyve already adjusted our exp like they did in 11 though
    except they did it before they added more levels so its too fast and easy as is

    when they raise the cap and we have a steeper curve itl make alot more sense though
    Yea I agree with that.

    They adjusted the XP curve then they added links and chains which is fine until you get to 40+ and move to a stronghold and the XP per hour jumps through the ceiling.

    I think they need to go back and adjust the XP you gain at 40-50.

    Quote Originally Posted by viion View Post
    most people have multiple 50's or even full 7/7 50's. So changing it so you can make low level content will affect a very small amount of people.
    Hmmm I think the poll is to get feedback for 2.0 though.

    What you want is level sync.
    Yes please !
    (1)
    Last edited by Jinko; 03-26-2012 at 02:35 AM.

  7. #7
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    the first levels are WAY too fast, the higher ones are a bit too fast
    (4)

  8. #8
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    No the levelling speed is fine.

    Even if you change it now, it will make absolute no difference, most people have multiple 50's or even full 7/7 50's. So changing it so you can make low level content will affect a very small amount of people.

    What you want is level sync.
    (1)

  9. #9
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    the leveling speed of this game is like a nascar race. it is way over what the normal accepted limit is. to me it is much too fast.
    (8)


    http://crystalknights.guildwork.com/

  10. #10
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    The game as it currently is, is too top heavy. All the cool stuff (even job AF is toward endgame, which is probably what most of the returning players are interested in) is at endgame, so if you make it take forever to level you will have a hard time retaining any "newer generation" MMO players.

    I believe the pace is designed to allow friends of "veteran" players to catch up with minimal hassle which is why PLing is allowed to a certain extent.

    The "journey" is pretty much a zombie zergfest with 7 other people thrown together or boring leves that waste your time with fleeing mobs/make you sit there for 15 minutes. Time to go grind on FFXIV's version of the robber crab: raptorz. ¯\_(ツ)_/¯
    (1)

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