Quote Originally Posted by Deveryn View Post
It's chill if you're not trying to rush to buy everything. Simple supply and demand economics add a nice wrinkle to earning currency through the process. When there's more popularity and short supply, you can make more. When there's a surplus and not many people looking for it, prices go down. Day 1 is just processing some 4 hour stuff to build your groove bonus, IF you even decide to really pursue higher profits.
It's not even about difficulty. It's that it is gameplay that I find unappealing, and everything on "my" island points to it whether I want it to or not.

My house is full of mammets. My private treehouse and bathhouse are full of mammets.

Every building on my island revolves around the business of constructing goods, fetching materials at an industrial scale, or keeping the workers happy. The courtyard is full of clanking noises from the machinery.

All I needed was a private island with a building all to myself and some basic "A or B" choices about my decor, and instead I have an industrial complex.