You are much more likely to find the missing DPS from the DPS slots. Just by the nature of how ... I mean that is where majority of the damage is made at, there is also where the biggest differences are made. Penny wise, pound foolish and all that.
The answer is that you change both. If your goal is to clear, not taking WAR, PLD, RPR, MCH or RDM is objectively the correct choice.
You know, I was going to make a point how just changing your tanks might gets you only 300 extra dps by changing jobs at the BEST CASE scenario, but the truth is that trying to solve enrages by changing jobs around is inherently foolish endeavor.
The differences between jobs in raw dps at the median level is not enough to really statistically to solve enrages. You can try to get *better players* but good luck with that, nobody wants to be the football manager.
Edit: And I know you brought up having "worst possible jobs" as a scenario, but I find it too unlikely to happen in PF naturally that let's disregard it.
Last edited by Ayche; 09-07-2022 at 12:21 AM.
A 5th percentile BLM does more damage than 50th RDM. You can literally pick up a job for the first time and be more worth than some of the best players on one of the "lesser" jobs.You know, I was going to make a point how just changing your tanks might gets you only 300 extra dps by changing jobs at the BEST CASE scenario, but the truth is that trying to solve enrages by changing jobs around is inherently foolish endeavor.
The differences between jobs in raw dps at the median level is not enough to really statistically to solve enrages. You can try to get *better players* but good luck with that, nobody wants to be the football manager.
Casters have that unique situation where you get that 500 dps increase just by switching a RDM/SMN to a BLM.
But that is harder with prange or melees. You don't get the same kind of gains by just switching a Reaper for a Monk, thats close to a 200.
And when it comes to these margins, you might just get more dps by training more with whoever you got, maybe they will just get more comfortable with the fight and perform better too.
Last edited by Ayche; 09-07-2022 at 12:57 AM.
It would be foolish if the job balance wouldn’t be this bad. Xenos a war main swapped too gnb for these 300 more dps. Like think about it for a second.You know, I was going to make a point how just changing your tanks might gets you only 300 extra dps by changing jobs at the BEST CASE scenario, but the truth is that trying to solve enrages by changing jobs around is inherently foolish endeavor.
The differences between jobs in raw dps at the median level is not enough to really statistically to solve enrages. You can try to get *better players* but good luck with that, nobody wants to be the football manager.
Edit: And I know you brought up having "worst possible jobs" as a scenario, but I find it too unlikely to happen in PF naturally that let's disregard it.
We were talking about PF. You put a PF up and lock the slot. And yes, you'll fill.Ok yeah, but football manager question: How you gonna recruit that BLM? Sure, I can win more games if I replace my 45-year old dad striker with Messi, but you know am I going to have the money to pay him?
Pound for pound, having an average player change jobs is going to be a small change in your total dps amount. Your average MCH is going to be an average BRD, if you find out quick.
Lmao fuck me, I read that as 5% as in you know, top 1% as the best players... I'll fix this post later when I am done with this duty finder...
It's not if playing a stronger job at a very basic level offers more dps than playing a weaker job but being competent to good on it. Like BLM played at minimum level, you know these nice 0 parses, deals more damage than RDM or SMN played at 75th+. A bad BLM out-dpses the rank 1 RDM. Do you really want to gamble that the RDM you get plays at ranked level?You know, I was going to make a point how just changing your tanks might gets you only 300 extra dps by changing jobs at the BEST CASE scenario, but the truth is that trying to solve enrages by changing jobs around is inherently foolish endeavor.
The differences between jobs in raw dps at the median level is not enough to really statistically to solve enrages. You can try to get *better players* but good luck with that, nobody wants to be the football manager.
Edit: And I know you brought up having "worst possible jobs" as a scenario, but I find it too unlikely to happen in PF naturally that let's disregard it.
Because that's much more difficult to get than just locking the slot and waiting for someone to hop in. Your football manager can lean back and slurp a cocktail with this instead of trying to find a RDM or SMN that's good enough to make up for their weaker dps by bringing their a-game.
Which is also why they all lock to double melee because even the weakest double melee comp is stronger than the strongest double caster comp by a good margin.
These differences add up and result in a much higher dps loss than someone borking their rotation, missing a pot or even eating a damage down.
Last edited by Rilifane; 09-07-2022 at 01:16 AM.
Let me guess another post that looks at rdps only? If you looked at the adps tab of the tanks you will understand where the major problem is. When you account for 200-400 rdps difference and add up what they hit within raid buffs (400-700). Just swapping from a PLD to a GNB results in 700 - 1k + total raid dps differences.
There is a reason why a lot of players are swapping the tanks.
Not only that, it is more pressuring onto the DPS to push even more and greed causing wipes and less consistency for groups.
Just swapping 1 tank literally makes into play safe and clear. You swap 2, easily 1k + total raid dps difference.
People really need to stop looking at rdps tab only and determine full job potentials especially when you are most likely going to have a few buffers in majority of parties.
Last edited by FlareVyzar; 09-07-2022 at 12:55 AM.
So much this especially for tanks, I cannot stress enough, rDPS is the worst measurement for tank because, tank do not bring any sort of offensive raid buff. aDPS is a better measurement of how tanks perform, and actually show's how bad the disparity actually is with the tanks at the moment.
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