Quote Originally Posted by Seraphor View Post
A lot of that used to be in FF14. it was removed when it was found to be clunky, or just unnecessary.
30 minute Protect for example. It was essential for everyone to have it at all times for 10% damage mitigation, so it's just a given at the start of every duty, except for when the healer forgot or refused to use it.
So they deleted the skill and simply reduced all damage by 10%. The effect was identical without the button bloat and the faff.
Ninja's Mug used to actually steal items. But then that comes with the issue of needing to play Ninja if you want to optimise your drops.
Then there's cross classing, elemental affinities, Cleric Stance, and so on, all removed for good reason.

These are all QoL improvements, that WoW has not yet made.
WHM certainly doesn't have button bloat anymore now that they've deleted Protect. And how I love it when I don't have to faff about actually pressing skills! Maybe next they'll make the monsters' HP go down automatically. The effect would be identical.

We still have bars full of skills. What actually happened is that they deleted one from the 'long duration' category where button bloat is not felt as much to free up a slot for the 'use repeatedly' category where it's felt much more, so it increased the feeling of bloat, and in so doing took away a fun and friendly way to interact with people while questing in the world.