Quote Originally Posted by Vesper View Post
If you really feel like a harsher penalty is needed, take it upon yourself to punch yourself in the crotch. If you die multiple times punch your an additional time until you are finally out of a weakened state...
I completely agree with you. I really really do not enjoy losing exp due to inept players or other things that are out of my control. I don't mind being frustrated when playing a game. Like if I'm fighting a tough monster, crafting things higher than my level, exploring places that I have no business being in, and other things like that. Not when one or more party members don't know or care about how they are playing. I don't need FFXI-esque death penalty to have a great fear of dying. I hate dying, I like the death penalty just how it is, to be honest. I don't need to lose xp/sp to make me not want to die.

I don't want to go back to the days when most people were to scared to do much of anything. I really get tired of seeing the tank being the first one to run away when a fight goes wrong. Tired of people not wanting to take risks and fight that really tough monster. People didn't want to take risks on FFXI because of the death penalty. If I wanted all of that, I would be playing FFXI right now. I played it for a few years, it is time to move on. Games evolve, just like everything else in life, it is natural. Loosing the experience that you have gained from previous fights isn't very realistic. You don't lose your experience in real life, why should we have to do it in a game?