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  1. #10
    Player
    PandaTaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    274
    Character
    Panda Taru
    World
    Phoenix
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Hvinire View Post
    Hey all,

    Hvinire here with an update from Yoshida on this very topic. Sorry for the delay in responding but please check out the comment that Yoshi-P himself made regarding the community concerns over the current death penalty in Eorzea.



    There you have it, now back to your regularly scheduled discussion.

    That's a good death penalty as it would give more sense about having raise, and I'm still on my judgement about anyone asking for SP penalty. Plus, let's not forget that if you die more than 2 times while still weak, your char is as good as dead as the game currently disables all abilities until the death penalty timer is down.



    Of course we plan to add a 10-20 minute recast timer, but by making the return cost 0:

    (I) It eliminates the need to death warp in order to conserve anima

    Not sure if it has been correctly translated and/or if I well understood.

    In my case, I mostly use return when returning local leves, so if for some reason the timer is still running/up when I need to return, I would death warp. But then, I am not against a timer because reducing the cost of return to 0 on a instant timer would make some idiots spam return endlessly and add more stress to the servers. Pretty much like some jump endlessly in town in some other game.


    Thank you for not adding something smarter than a simple SP/EXP penalty upon death.
    (0)
    Last edited by PandaTaru; 03-29-2011 at 09:31 PM.

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