Quote Originally Posted by Darthgummibear View Post
Lol...the community would go ballistic if they did this. Relic lines are grindy enough as it is without throwing that crap on top of it.
I think you misunderstand what Momo was trying to say.

It's not use crafter/gatherers in the process for getting the DoM/DoW relic weapons. It's give DoH/DoL their own relics (tools in their case) to grind.

We actually did get those last expansion but most crafters weren't impressed by them. By the time we got to the final stage of the relic where they were technically BiS over any other tools, they were pointless for everything but the Expert grind and many stuck to their Aesthete tools for that.

Crafters and gatherers were asking SE for a crafting/gathering end game for a long time. SE is trying to figure just what sort of end game are they looking for. While there are the outliers who are looking for prestige items that would represent their crafting/gathering skill, others are looking for what made them pick up crafting/gathering in the first place -earning more gil.

So where last expansion the Expert content was related more to prestige achievements, this expansion they seem to be going the gil route. Now they're getting the backlash from other players who think that making their Sanctuary look better shouldn't involve paying crafters who already get rich making other items. It might have been a mistake to give the fountain a superior appearance to the other landmarks.

I know YoshiP mentioned somewhere along the way that players would have different architecture styles to choose from for their Sanctuary buildings and I find it a bit hard to believe he only meant swapping to cruder earier versions. I'm wonder if those additional styles are going to be the Expert recipes for future 6.x patches. It wouldn't bother me on a personal level since I'm capable of doing the crafting. But the increasing uproar it would likely cause would be bad for the game and the community. Players are already unhappy with how much gil crafters make, despite having the option to participate in the content themselves. Crafting is very accessible but few want to take advantage, and that makes it that much easier for those who do to earn more gil since there's not much competition.