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  1. #11
    Player
    GeminiReed's Avatar
    Join Date
    Nov 2019
    Posts
    506
    Character
    Alys Isshu
    World
    Malboro
    Main Class
    Summoner Lv 61
    Quote Originally Posted by Shibi View Post
    From a systems POV this doesn't matter if the system has a decent architecture as a foundation. ...

    It is quite possible with a decent design, and there are games with pretty much the same as shared ward housing that prove it ... All that it would need is for SE to want to do it and expend the money and staff to backfit it. And if not, then the ideas can be maybe one day put into an instanced system.
    Thanks to Bozja we know that Square knows how to block off open areas on a per-character basis. Whether or not they can use that in the ward system depends if the wards share code with Bozja or are otherwise compatible or how hard it would be to backport Bozja's boundary code into the wards.

    Quote Originally Posted by Shibi View Post
    Having played other games with similar granular control, those two options would be so amazing to have.

    Having a "ban" list and those listed people can't step foot inside the gate and a "kick" command and those people are booted out to whence they came.
    A functional kick was one of the few things Wildstar housing was missing. You could at least block people. The community did find a workaround which basically amounted to gut a rat, close your eyes, spin around three times, and yell "Begone!" in the four cardinal directions.
    (1)

  2. #12
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,593
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Shibi View Post
    From a systems POV this doesn't matter if the system has a decent architecture as a foundation. Although we know FF 's design is done by a hungover kindergartener after a nights binge drinking sake and XO cocktails, but despite this can we please dream, eh? Is that ok?.
    This is why you can't have nice things.

    It feels great to vent, doesn't it. It never resolves anything, but still ...


    f you expect this, or any posts like it, to ever be translated into Japanese so that a developer could read it, you are going to be disappointed.
    (1)

  3. #13
    Player
    Kyssa's Avatar
    Join Date
    Jul 2021
    Posts
    248
    Character
    Kyssa Kha
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Minali View Post
    I know you used it as a figure of speech, but I wonder if keeping people off your lawn would be possible as well. Probably not because the garden is not an own "room". But then again, this is a thread with a suggestion, an idea, the "how" is someone else's concern.
    I wish. In UO, your plot is your plot. You can watch someone rubber-band off your property to your hearts content.

    This game, your yard is wide open and not separate like the inside of your house is.

    We can dream though.
    (2)

  4. #14
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Given that there's already a system in place to block you from stepping on the area of an empty plot where a house can be built (y'know, that giant orange square), it stands to reason that they could just expand that to the whole plot if you wanted.

    I'd also like the ability to pick and choose who comes into my house -- there's nothing in there to hide, but I've heard stories of people walking into their house to see people ERPing in there, which I'd really rather not encounter.
    (2)

  5. #15
    Player
    Ayan_Calvesse's Avatar
    Join Date
    Dec 2021
    Posts
    501
    Character
    Ayan Calvesse
    World
    Coeurl
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Minali View Post
    Hi there,

    when I got into housing I noticed quickly how odd the guest access settings are. You can either lock everyone out or open the doors for everyone. There is no option (at least none I am aware of) for making sure only people you know and would like to have around enter your building. Apart from opening the access when they're outside, let them enter and closing access again or so, which requires your presence, of course. Which is fine for a party but a bit strange for some sort of hangout for friends.
    Considering you don't have an option to kick out troublemakers and would have to wait for them to leave on their own, log off or join a duty, having no option whatsoever for limiting the access of your place to specific people this can become a real problem.

    I thought there might be some technical restrictions or so that might prevent this or so. However, now we got Island Sanctuary and its guest access settings are really great. Of course, Island Sanctuary and houses/appartments/FC rooms are not at all the same, but both are personal areas you can open and close for others, so I suppose there are some similarities on the technical end of things.

    So please, dear devs, add the option from Island Sanctuary to housing! Give us a possibility to choose between "party", "friends", "FC" and "everyone" or so as guest access settings as well!

    And while we're at it, please add similar options to interactions with food housing items (and NPC vendors) like suggested in this thread:
    https://forum.square-enix.com/ffxiv/...ns-to-eat-food.

    Thanks for reading
    Minali
    Allow me to expand
    Also allow people on that list to decorate or ATLEAST USE THE GOD DARNED SHOWER! I find the tenat system is too small and too restrictive.
    Get rid of FC housing - allow private rooms in ALL houses and allow folks to add as many tenants as they like; viola you no longer need to see all these damn 1 man FCs everywhere. As it stands the only things FC housing does is givens "quarters" and a Workshop - both of which you could just put in all homes and allow people to make others tenants and include in that tenant system the option to grant a private quarters..

    and yes - limit people to only having 1 private quarters obviously but allow them to be tenants to more then 1 home.
    (0)
    Last edited by Ayan_Calvesse; 09-01-2022 at 04:29 PM. Reason: expanding

  6. #16
    Player
    TheSuperior's Avatar
    Join Date
    Aug 2022
    Posts
    69
    Character
    Orisic Yarze
    World
    Ultros
    Main Class
    Reaper Lv 90
    Quote Originally Posted by DPZ2 View Post
    This is why you can't have nice things.

    It feels great to vent, doesn't it. It never resolves anything, but still ...


    f you expect this, or any posts like it, to ever be translated into Japanese so that a developer could read it, you are going to be disappointed.
    Underrated take. Not like they listen to NA forums outside contests where they're actually obligated, but still.
    (1)

  7. #17
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Doozer View Post
    Given that there's already a system in place to block you from stepping on the area of an empty plot where a house can be built (y'know, that giant orange square), it stands to reason that they could just expand that to the whole plot if you wanted.
    That's a hard collision wall that applies to every player. Expand that across the entire plot and even the owner wouldn't be able to get into their house.
    (2)

  8. #18
    Player
    Minali's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    575
    Character
    Minali Flo'uf
    World
    Twintania
    Main Class
    Ninja Lv 100
    Just rearranged stuff in my appartment and started to wonder, how the "housing" mode works on the technical side of things and if this could be utilized somehow. The one where you can place furniture and then get into some sort of "god mode" where all object collission is disabled, apart from the floor and walls - and ceiling indoors. Of course going that far and having all your guests walking or falling through furniture would be a bit much. xD But if the collission is adjustable in this way and can be limited to a specific number of people (FC members with customization rights, tenants, ofc. the owner), maybe this could be refined/expanded for this?
    (0)

  9. #19
    Player
    not_ya_wify's Avatar
    Join Date
    Feb 2018
    Posts
    326
    Character
    Tyria Xepheles
    World
    Siren
    Main Class
    Carpenter Lv 90
    It would be good if you could lock out people who are blocked. This would be really helpful for venues and players who are being harassed because if a harasser comes to a venue, the security guards are just for show. They can't kick harassing players out. And a venue can't just make their house private because that would kick everyone out
    (3)

  10. #20
    Player
    GeminiReed's Avatar
    Join Date
    Nov 2019
    Posts
    506
    Character
    Alys Isshu
    World
    Malboro
    Main Class
    Summoner Lv 61
    Quote Originally Posted by Jojoya View Post
    That's a hard collision wall that applies to every player. Expand that across the entire plot and even the owner wouldn't be able to get into their house.
    You're probably right that those collision volumes are baked into the area. But adding ones that can be toggled on a per client basis is not something that should be a schedule busting effort. Of course that assumes they didn't take too many shortcuts with the design. Then there's the question if XIV's server actually validates a client's position. Unlikely since wall and speed hacks exist.

    The other curiosity is that IS access permissions only take effect if the owner is present. If the owner isn't around then nobody can visit. That strongly suggests that they're still tying way too much information to character storage. If that's true that's incredibly disappointing.
    (0)

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