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  1. #51
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,850
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by YamiVKD View Post
    Thank you for the advice. Gathering isn't really a problem for me atm (Though I loathe FSH lol), I'm just getting gathering scriips so I can gather mats rather than buy them so I can craft the more efficient
    crafter collectables.
    something to also keep in mind...

    if they follow their pattern, late 6 expect new crafter gear, akin to Aesthete's in Shb

    properly melded this will likely last well into 7. if they do, highly recommend making it if you can. (it usually has some crazy material requirements, but is well worth it in my opinion if you are going to do a lot of crafting)

    make HQ Calamari Ripieni, adds 120 craftsmanship, 82 CP

    it will help immensely in making your stat goal
    (1)

  2. #52
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,128
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by ICountFrom0 View Post
    If you get the new purple stuff, do you need to stop and make pactmaker (6.1) stuff to make perfectionist in HQ? Or can you coast in using HQ parts and heavy buffs?
    Perfectionist is the "new purple stuff". It has the same stats as unmelded HQ Pactmaker gear. The only difference between the two sets is you cannot overmeld the Perfectionist gear. It only has the standard materia slots.

    It works perfectly well for making the new 610 gear. You just need to spend more time making more HQ materials than needed with pentamelded Pactmaker.

    An augmented version of Perfectionist should become available in 6.4 when it's time to make the 640 combat gear. It's hard to say how difficult it will be to make the next crafted crafting/gathering sets, which will probably be added in 6.3 as usual, but then those who use the scrip gear usually have no interest in those crafted sets.
    (0)
    Last edited by Jojoya; 08-29-2022 at 06:10 AM.

  3. #53
    Player
    Darkestnight's Avatar
    Join Date
    Aug 2022
    Posts
    4
    Character
    Darkestnight Fire
    World
    Exodus
    Main Class
    Dancer Lv 90
    Im pretty sure the 610 gear is behind Master Books, which is not entry level crafting, entry level crafting is repairs and your basic 80-90 gear, for the best gear you need to do some work, and about 30-40 min of crafting for scrip gear is not that much work
    (1)

  4. #54
    Player
    Sotaris's Avatar
    Join Date
    Apr 2018
    Posts
    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Darkestnight View Post
    Im pretty sure the 610 gear is behind Master Books, which is not entry level crafting, entry level crafting is repairs and your basic 80-90 gear, for the best gear you need to do some work, and about 30-40 min of crafting for scrip gear is not that much work
    Latest Master books added in 6.2, yep.
    (0)

  5. #55
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,291
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Endgame crafting also just needs a high barrier to entry, because once you're past that barrier you're done.


    Unlike battle content there is no time limit, no enrage, no mechanics to learn, the process of crafting the item itself is a cakewalk.

    Macro rotations are worked out day 1 of a new recipe appearing, you have basically an infinite amount of time to think every next step in your crafting process through, you can simulate crafting an item with no material cost until you manage to complete it, either on a website like Teamcraft or even in game.
    (0)

  6. #56
    Player
    Arrhin's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    475
    Character
    Arrhin Terremiaux
    World
    Zalera
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Absurdity View Post
    Endgame crafting also just needs a high barrier to entry, because once you're past that barrier you're done.


    Unlike battle content there is no time limit, no enrage, no mechanics to learn, the process of crafting the item itself is a cakewalk.

    Macro rotations are worked out day 1 of a new recipe appearing, you have basically an infinite amount of time to think every next step in your crafting process through, you can simulate crafting an item with no material cost until you manage to complete it, either on a website like Teamcraft or even in game.
    Savage tier would be expert recipes, which are not macro able (I mean they are, but like other content once we've scaled past that stat). You'll find this tiers Expert recipe at the bottom of Master Book X. 60 Durability and 7480 difficulty. That is 2420 more difficulty with 10 less durability. AFAIK these are barely being managed rn with manual crafting.

    (Edit) *more than the Rinascita stuff
    (0)

  7. #57
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,765
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Some would actually tell you that it's far too easy to get into crafting now compared to how it used to be.

    Just like high end raiding, high end crafting is meant for the most dedicated players. Blue Scrip gear is never going to be as good as a pentamelded crafter set. This is just yet another case of something that requires dedication and time in the game for it to be worthwhile pursuing and rewarding once you get there.
    (2)

  8. #58
    Player EZGIL's Avatar
    Join Date
    Jul 2021
    Location
    Goblet, W29 P13
    Posts
    379
    Character
    Jordan Lore
    World
    Lamia
    Main Class
    Blacksmith Lv 100
    I've learned alot just reading this thread. Thank you.
    (1)

  9. #59
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,291
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Arrhin View Post
    Savage tier would be expert recipes, which are not macro able (I mean they are, but like other content once we've scaled past that stat). You'll find this tiers Expert recipe at the bottom of Master Book X. 60 Durability and 7480 difficulty. That is 2420 more difficulty with 10 less durability. AFAIK these are barely being managed rn with manual crafting.

    (Edit) *more than the Rinascita stuff
    I would consider expert crafts to be more akin to ultimate, more of a personal challenge than anything else. From what I can see so far the current expert recipes also serve no purpose other than to give you a shiny landmark on your Island Sanctuary, similar to ultimate.
    (3)
    Last edited by Absurdity; 08-29-2022 at 08:39 AM.

  10. #60
    Player
    Aneshda's Avatar
    Join Date
    Jul 2019
    Posts
    566
    Character
    Deidrea Shadowbane
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    I have checked your Gear right now and Oh Boy ...

    1. Gear Item Level 560 is to old, you will need the 590 Gear

    2. Materia is a Mix of CP 1, 2, 7, 9, 10 Craftsmanship 10, 14, 21

    3. Feet, Earrings, Necklace, Bracelet, Rings have all red Materia, that means those Materia is useless, cause it is over max Craftsmanship.

    There a 3 Ways to get better Gear
    - Farm all Material and craft it
    - buy it from the Marketboard
    - earn purple Scrips and buy the Gear
    (2)
    Someone call the Forum Police! Because I wrote passive aggressively that DT looks not good. Oh how right I was!

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