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  1. #31
    Player
    Ruminous's Avatar
    Join Date
    Jul 2015
    Posts
    232
    Character
    Minerva Goldwinne
    World
    Siren
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Hezhi View Post
    T-thanks yoshi
    Spamming Shinten on Twintania and Living Liquid just hits different, how did I not realize
    Hey at least in TEA you get SUPER shinten ever 2 minutes. That's once every phase at least. Hoo-ray.

    Quote Originally Posted by Flashy View Post
    Oh well, I'll play Black Mage, the only interesting job left in the game. I'm bad at it but it's fun
    I too swapped to Yoshi-P's favored child. Savage prog is gonna be something, I'll tell you that much. But at least the class wont radically be changed. Well, statistically unlikely, we'll say. Still, didn't expect to be completely ignored on feedback. Nuts to me for huffing that hopium. Oh well. Least I know how much effort to put in to it next time they want it.
    (7)

  2. #32
    Player
    Flashy's Avatar
    Join Date
    Apr 2022
    Location
    Kugane
    Posts
    106
    Character
    Party Finder
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Theodric_Thorne View Post
    Considering the quality of the "explanation" behind the recent revert of the change to DRG where Jump/High Jump transformed into Mirage Dive, I don't think we'd get anything of substance even if Yoshi-P was forced to give us one. They'd just say it was done in response to player feedback that never existed.

    I'm starting to think FFXIV's dev team (or at least the subset of it that works on job design) has hit the "rockstar mentality phase" that Blizzard's WoW dev team did years ago, before they drove their game off a cliff.
    I looked back just now and saw that lol, this might be why they stopped doing this because it seems like either way, with or without adjustment notes, we will be left speculating.. Maybe they were scared to mention that this change was because of DSR? Heard it affected DRG in certain phases

    Quote Originally Posted by Ruminous View Post
    I too swapped to Yoshi-P's favored child. Savage prog is gonna be something, I'll tell you that much. But at least the class wont radically be changed. Well, statistically unlikely, we'll say. Still, didn't expect to be completely ignored on feedback. Nuts to me for huffing that hopium. Oh well. Least I know how much effort to put in to it next time they want it.
    Yep, I've only had like 4 days of practice and this is just an entirely new skillset to learn. Won't know how savage will go until I'm in the instance. May just take it slow this tier or if I'm absolutely useless, just switch to RPR/DRG.

    It's just now when content is fresh will feel like the best time to learn a job like Black Mage, rather than the back-end of a patch so I'll take advantage of things now. And if things work out, I'll have a job to play that is safe...right?
    (4)

  3. #33
    Player
    Quyn's Avatar
    Join Date
    Feb 2015
    Posts
    97
    Character
    Tal Imres
    World
    Cerberus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Flashy View Post
    I looked back just now and saw that lol, this might be why they stopped doing this because it seems like either way, with or without adjustment notes, we will be left speculating.. Maybe they were scared to mention that this change was because of DSR? Heard it affected DRG in certain phases



    Yep, I've only had like 4 days of practice and this is just an entirely new skillset to learn. Won't know how savage will go until I'm in the instance. May just take it slow this tier or if I'm absolutely useless, just switch to RPR/DRG.

    It's just now when content is fresh will feel like the best time to learn a job like Black Mage, rather than the back-end of a patch so I'll take advantage of things now. And if things work out, I'll have a job to play that is safe...right?
    I dont think BLM will be button pruned any time soon. Good choice man.
    (2)

  4. #34
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Flashy View Post
    Oh well, I'll play Black Mage, the only interesting job left in the game. I'm bad at it but it's fun
    It's funny that you say this, because if you knew any of Black Mage's history, then Endwalker's changes should be a pretty big red flag for the next expansion's changes.

    But it also exemplifies something that fails to be grasped here.

    Your favorite iteration of the job was someone else's anathema.
    (1)

  5. #35
    Player
    Ruminous's Avatar
    Join Date
    Jul 2015
    Posts
    232
    Character
    Minerva Goldwinne
    World
    Siren
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kabooa View Post
    It's funny that you say this, because if you knew any of Black Mage's history, then Endwalker's changes should be a pretty big red flag for the next expansion's changes.

    But it also exemplifies something that fails to be grasped here.

    Your favorite iteration of the job was someone else's anathema.
    For all we know, they could overhaul every job for 7.0. Or, leave it alone. Even if something is changed in 7.0, gives me time to enjoy what I got now.

    In either case, they really need to just stop changing jobs in the middle of the expansion.
    (8)

  6. #36
    Player
    xAFROx's Avatar
    Join Date
    Apr 2022
    Posts
    365
    Character
    Gin'ei Mikazuki
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ruminous View Post
    For all we know, they could overhaul every job for 7.0. Or, leave it alone. Even if something is changed in 7.0, gives me time to enjoy what I got now.

    In either case, they really need to just stop changing jobs in the middle of the expansion.
    Or they could have a test server for folks to actually try out things they're looking to change/adjust and get direct feedback regarding pros and cons of everything they think to do so that we don't have these kinds of blindsided moments of tone deaf adjustments to a class that didn't have a problem.

    But, I am but a mere peasant ronin--I mean tank main, now. Yeah. I main tank since that's the only other thing I have at level cap.
    (4)

  7. #37
    Player
    Flashy's Avatar
    Join Date
    Apr 2022
    Location
    Kugane
    Posts
    106
    Character
    Party Finder
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Kabooa View Post
    It's funny that you say this, because if you knew any of Black Mage's history, then Endwalker's changes should be a pretty big red flag for the next expansion's changes.

    But it also exemplifies something that fails to be grasped here.

    Your favorite iteration of the job was someone else's anathema.
    I wouldn't know any better. I always thought Black Mage was a job that would always be taken care of throughout the expansions based on what others have said about it. Please enlighten me if you'd like

    Are you referring to the general direction all the jobs are headed towards being a concern for next expansion's version of Black Mage?

    If so, I agree. Maybe it's my lack of experience due to being a SAM one trick since 5.4, but I can't believe a punishing job like Black Mage can exist in this expansion where things like Kaiten can be removed
    (3)
    Last edited by Flashy; 08-29-2022 at 08:32 AM. Reason: I posted too early

  8. #38
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Flashy View Post
    I wouldn't know any better. I always thought Black Mage was a job that would always be taken care of throughout the expansions based on what others have said about it. Please enlighten me if you'd like

    Are you referring to the general direction all the jobs are headed towards being a concern for next expansion's version of Black Mage?

    If so, I agree. Maybe it's my lack of experience due to being a SAM one trick since 5.4, but I can't believe a punishing job like Black Mage can exist in this expansion where things like Kaiten can be removed
    The trend for Black Mage hasn't been that different from other jobs. A long trend of reduction of difficulty, complexity, and increasing floor performance and reducing punishment.

    My specific concerns this expansion have to do with very specific changes.

    1. Charges on Sharpcast and Triplecast. Nearly all offensive cooldowns on Black Mage had a shifting balance of mobility vs optimized damage. You would consider the trade off of potentially losing a use of a cooldown if it meant placing it more favorably elsewhere, such as utilizing Triple Cast during heavy moment instead of using it as effectively 10% haste on three casts. SOmetimes it aligned perfectly for both purposes. Sometimes it didn't Having charges means this is no longer a concern. Difficulty reduced.

    2. Thunder / Thundercloud duration extended. You could have an entire mini-game around this mechanic for blackmage, because it was again a scale of damage vs mobility - maximizing potency while preventing yourself from having empty GCDs because you have no instants for that moment. Now you just always have it, in some small part due to 1), but mostly due to the 30s DoT and 45s buff.

    3. Paradox intent vs its landing. Its intent was to improve the standard rotation so that transpose lines, no-b4 rotation, and other similar optimizations were not as high a gain as they were. Its landing didn't quite accomplish this, which shows a lack of care, for better or worse.

    Now, as dire as I might try to make it sound (And crazy, given I'm sure most consider these positive additions), I'm pretty indifferent at this point. Just because it's moving away from what I like doesn't mean others can't like it.
    (0)

  9. #39
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Kabooa View Post
    snip
    I'm curious now...

    I perceive SAM as a Melee-caster
    • Building up resources
    • Channeling it through long Casts
    • For Big Hits and Crits
    That Fantasy appeal of having our hits be meaningful, an ounce of thought, execution, and weight has been watered down with 6.1, Kaiten removal and Auto Crits. No big Crits in the moment, not even with Raidbuffs, just total soulless performance on FFLogs and swinging my blade like I OD on drugs and sugar with how much thoughtless Shinten I spam.



    My perception of BLM was a Turret Style Caster
    • Plant your feet down, Leylines, like a Turret
    • Long casts for your abilities
    • Top Magic Ranged DPS
    That's the identity I thought BLM had, though to be clear, I don't play BLM, I have no interests in BLM, and idk anything about BLM as much as I do SAM. My question: Did BLM identity or gameplay change as much as SAM did for many of us as of 6.1? or if BLM did get a big change when was the last time that happened that changed their identity? or if this is not their identity what is?

    Plenty of raiding Discords I join with BLM mages saying in a meme-ing way
    " Thank our lord Yoshi, for not changing BLM yet again we are safe! "

    Which has become a repeating theme... BLM seems to never complain, making me think there's truth in the banter or satire or both... it just repeats quite a lot in the short almost year I been playing =n=; but someone enlighten me here I am curious...
    (3)

  10. #40
    Player
    Rekun's Avatar
    Join Date
    Sep 2013
    Posts
    45
    Character
    Rekun Elakha
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by CelestiCer View Post
    I'm curious now...

    I perceive SAM as a Melee-caster
    • Building up resources
    • Channeling it through long Casts
    • For Big Hits and Crits
    That Fantasy appeal of having our hits be meaningful, an ounce of thought, execution, and weight has been watered down with 6.1, Kaiten removal and Auto Crits. No big Crits in the moment, not even with Raidbuffs, just total soulless performance on FFLogs and swinging my blade like I OD on drugs and sugar with how much thoughtless Shinten I spam.



    My perception of BLM was a Turret Style Caster
    • Plant your feet down, Leylines, like a Turret
    • Long casts for your abilities
    • Top Magic Ranged DPS
    That's the identity I thought BLM had, though to be clear, I don't play BLM, I have no interests in BLM, and idk anything about BLM as much as I do SAM. My question: Did BLM identity or gameplay change as much as SAM did for many of us as of 6.1? or if BLM did get a big change when was the last time that happened that changed their identity? or if this is not their identity what is?

    Plenty of raiding Discords I join with BLM mages saying in a meme-ing way
    " Thank our lord Yoshi, for not changing BLM yet again we are safe! "

    Which has become a repeating theme... BLM seems to never complain, making me think there's truth in the banter or satire or both... it just repeats quite a lot in the short almost year I been playing =n=; but someone enlighten me here I am curious...
    BLM has stayed largely the same since it's inception. The biggest change BLM ever received was the introduction of Enochian to my understanding.
    (2)

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