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  1. #1
    Player
    Reaver1236's Avatar
    Join Date
    Dec 2021
    Location
    HELL YEAHHH
    Posts
    77
    Character
    Hunky Reaver
    World
    Cactuar
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Aorix View Post
    Way too overpraised in this thread.

    This feels like something put together by a couple people as some sort of side project over the summer.

    Sure, it looks alright and the music is nice, when isn't it? However what else is there? Everything feels very static. Gameplay is literally run, click and done. FFXIV already has decent systems for gathering, crops, etc but none of it was used. It's very simple, overly so.

    Is it bad? no. Is it good? not at all. It's just alright. I'm pretty let down by it personally.
    People need to realize this is basically what is replacing Eureka/Bozja. This is a HUGE decrease in depth and breadth for exploratory content.
    (0)

  2. #2
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Reaver1236 View Post
    People need to realize this is basically what is replacing Eureka/Bozja. This is a HUGE decrease in depth and breadth for exploratory content.
    As much as I liked Eureka and Bozja, a large chunk of the community has whinged about that style of content for the past four years. Given the resource investment and divisive nature of it, it felt rather inevitable that they were going to give up on that idea at some point.
    Doesn't help that it also ages like milk.

    I'm not surprised they decided to shift battle related side-content dev time over to the revived deep dungeon and new savage dungeons.
    (2)

  3. #3
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,425
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jandor View Post
    As much as I liked Eureka and Bozja, a large chunk of the community has whinged about that style of content for the past four years. Given the resource investment and divisive nature of it, it felt rather inevitable that they were going to give up on that idea at some point.
    Doesn't help that it also ages like milk.

    I'm not surprised they decided to shift battle related side-content dev time over to the revived deep dungeon and new savage dungeons.
    I wouldn't mind the replacement this time around if island sanctuary didn't devolve to
    -click on resource x1000000
    -arbitrary wait time
    (4)

  4. #4
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Reaver1236 View Post
    People need to realize this is basically what is replacing Eureka/Bozja. This is a HUGE decrease in depth and breadth for exploratory content.
    Bozjan actions and bosses are being replaced by actions and bosses in variant/criterion dungeons. Leveling in Bozja is replaced by leveling in the coming deep dungeon which also has some bosses and unique actions. Relic quest in Bozja is being replaced by Hildy relic quest. Bozjan savage raid is being replaced by savage criterion dungeons and we should also be getting two Ultimates instead of one this time.

    As for exploration of the map, Bozja amounted to running back and forth from FATE to FATE. The Island has more depth than that.
    (5)

  5. #5
    Player
    LordGiggles's Avatar
    Join Date
    May 2022
    Posts
    47
    Character
    Serena Avleach
    World
    Sephirot
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Reinha View Post
    Bozjan actions and bosses are being replaced by actions and bosses in variant/criterion dungeons. Leveling in Bozja is replaced by leveling in the coming deep dungeon which also has some bosses and unique actions. Relic quest in Bozja is being replaced by Hildy relic quest. Bozjan savage raid is being replaced by savage criterion dungeons and we should also be getting two Ultimates instead of one this time.

    As for exploration of the map, Bozja amounted to running back and forth from FATE to FATE. The Island has more depth than that.

    I don't have much of a preference, bozja was mostly, as you said, mostly super dull fate farming and island sanctuary just feels like a more involved tribe quest (except you click the build button instead of it just happening automatically when you have enough good boy points), but criterion stuff doesn't really seem like a replacement for delubrum savage. Could still be great, or even way better, but they don't really seem to be that similar outside being abnormal savage/harder content.
    (0)

  6. #6
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Reaver1236 View Post
    People need to realize this is basically what is replacing Eureka/Bozja. This is a HUGE decrease in depth and breadth for exploratory content.
    I actually prefer that they made ANYTHING other than a Bozja 2.0 or a Eureka 2.0.

    I would even go so far as say I would rather they NOT make a deep dungeon 3.0 and spend the resources elsewhere. Rather, just add floors to both HoH and PotD to get to cap.

    More to the point, I haven't done any of those to their end. I gave them a try and just got bored of them. I'd say I did about 50% of them. This island thing, as tedious as it might be, I will probably 100%.
    (1)
    Last edited by kaynide; 08-25-2022 at 10:26 PM.

  7. #7
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,592
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by kaynide View Post
    I actually prefer that they made ANYTHING other than a Bozja 2.0 or a Eureka 2.0.

    I would even go so far as say I would rather they NOT make a deep dungeon 3.0 and spend the resources elsewhere. Rather, just add floors to both HoH and PotD to get to cap.
    The poster probably doesn't even realize how simple-minded this is. Beyond the design of the island itself, this really has no bearing on the combat content release, given that no combat is present. Most of what was -- Would be -- lost with Bozja/Eureka and the mechanics therein, most of it will have gone into the Variant dungeons and deep dungeons itself.
    (3)

  8. #8
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Kaurhz View Post
    The poster probably doesn't even realize how simple-minded this is. Beyond the design of the island itself, this really has no bearing on the combat content release, given that no combat is present. Most of what was -- Would be -- lost with Bozja/Eureka and the mechanics therein, most of it will have gone into the Variant dungeons and deep dungeons itself.
    Exactly so- I think that'd be lost on 'em;

    Devs have repeatedly said the time-intensive resource is as you said: Boss fights/mechanics. I wanna say they mentioned in Live Letters that Bozja was actually a huge time sink because critical engagements etc, even if the map was fairly simple. And that doing such a thing again would depend on how popular/in demand/used Bozja is/was.
    (0)

  9. #9
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Reaver1236 View Post
    People need to realize this is basically what is replacing Eureka/Bozja. This is a HUGE decrease in depth and breadth for exploratory content.
    Is that actually the case or is this just another case of assuming? I heard the new PotD/HoH will be dropping for EW so I assumed that was going to replace Bozja/Eureaka. That is if the criterion dungeons don't fill that. Why did anyone assume the IS would be anything other than a side trip you do between other content, lol? If you were expecting Harvest Moon or an MMO to not throw in another timegate then you were just setting yourself up to be upset, lol.
    (1)