Quote Originally Posted by Curemefi View Post
What makes a good combat? Do you think FFXIV has good combat?
Is a large number of skills to be pressed and memorized making the combat of a game good?
Is it the many procs to keep track of good?
Is it the many oGCDs with long cooldown to weave between skills and spells with GCD good?
Can UI help make the combat feel better?
...
And many other factors which require your value opinions.
Is FFXIV's combat satisfying to you? And how to improve it?
Please give me your thoughts and opinions (with valid explanations). It may be helpful to the devs too.
Combat is good, but lacks the final fantasy feel. Final Fantasy 11 menu-based combat feels way better and would have been better fit for this game had it been developed around it from the ground up.

Combat is currently a spam fest, memorized rotations to be executed as fast as possible. Personally, i don't believe it requires much thought, which is good if you want this game accessible to the masses. Below video is how i feel about the combat

https://youtu.be/xkoj2np6JQQ

Should we ever get another final fantasy mmo, i hope its combat is based around 11 style of combat.

I don't think much can be done to change up the combat system in XIV though.