Quote Originally Posted by indigo_imp View Post
There are definitely many mechanics that aren't clear at all, and I've had to look up guides online to find out what exactly I was doing wrong. I feel like that's not good for the game. It happened to me with the first alliance raid and the same issue occurs in the latest one.
In my experience at least this comes down to the disconnect between what you see happening and what really is happening... the game is nearly always lying to you. your standing in stupid but you dont get hit. you dodged the stupid but did get hit. because the damage was calculated and worked out sometimes 3 maybe even 4 seconds before you actually see the animation...

this is what often makes things unclear. especially in later sections of fights where 2 sometimes 3 mechanics can overlap or happen in quick succession. so the first time you see a mechanic you do x and survive. cool. secondd time you see same mechaninc you do x again and take a ton of damage. so now your confused because you did the same thing withthte same mechanic but got inconsistant results.. completely unaware that you actually did it correctly both times but it was another mechanic that hit you. just that was calculated 3 seconds before you even see it.

gets even more confusing when you see players running into the stupid and barely taking a scratch. so then you try but get floored... all because of the huge disconnect between what you see and whats actually happening.. certain abilities highlight this pretty well. things like arms length in nald thal for example. you can pop it on the last boss. when he does the jumps. it will usually wear off 2 or 3 seconds before the last jump but you still dont get knocked back. becasue you had the buff 3 seconds ago when the hit was calculated...