Well if there's one thing we've learned, it's that PVP job adjustments are based a lot on the win rates that they see on Crystalline Conflict. They want them to be all close to 50%. It doesn't really have anything to do with how many people play the jobs. That's why they buffed Black Mage back then.
White mage, while used frequently, had the lowest win rate of all the jobs, so they wanted to bring the win rate up a bit.
By the same logic, that's why they nerfed scholar buffs and debuffs from 10% to 8% (highest win rate). The warrior self-heal buffs were to bring that win rate up a bit too.



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I am already ready for good old 14+ months of back to back seasons!!!


