Dancer as it is now is an unfortunate testament that the "PvP team" designs nearly everything around their small-scale modes (Feast/Crystal Conflict), and due to their rather narrow fixation on those modes or lack of meaningful playtesting in any large-scale environment with different rules (maybe both), Frontlines often ends up with major balance oversights. The SMN/WHM stacking and LB spam was the most egregious recent example. As a result, their knee-jerk reaction was to not only nerf SMN, WHM (and for some reason SCH's) damage across the board as to not directly address their Limit Breaks (the main issue), but give every melee job the latent capacity to survive nothing short of a full-party's targeted effort (maybe just 5-6 if some of them know what they're doing). Oh, and PLD's Cover single-handedly griefing entire Onsal matches.
DNC is similar to WHM and SMN in which it's "fine" in CC, but in Frontlines it goes in the opposite direction. Whereas WHM and SMN were overpowered when their LBs were stacked and abused, DNC's new playstyle rework is at odds with the sheer amount of crap going on in Frontlines and they are easily the most useless job there. They don't get to operate at a relatively safe distance like every other rDPS; they need to put themselves at mid-range where they are an easy target to engage directly, or at point-blank range where they are basically begging to get dog-piled. Despite this, they didn't get considered for defense buffs like every other melee despite needing to perform in essentially the same range to even contribute in fights. Even their LB is highly punishable due to the activation delay and essentially putting yourself in the worst possible place to be a rDPS in any Frontlines fight.
DNC in Frontlines is essentially high risk, low reward- and I rag on DNC in Frontline all the time, even though it was my favorite DPS job there before the PvP rework. I have yet to see any DNC in Primal achieve Battle High 5; highest was maybe BH3 before I locked it down when it got back into range and was subsequently mobbed to death. If the "PvP team" is even a bit serious about job balance in Frontlines, at the very least Dancer needs to be tankier than every other rDPS, if not as tanky as the melee DPS if they are going to leave it with it's current kit and expect it to function in situations where they need to wade into more than 5 enemies.
tldr: DNC is designed to work in CC, not Frontlines. The fact that it hasn't been addressed or acknowledged shows that Frontlines balance is an afterthought if the kneejerk bandaid of nerfing SMN and WHM's damage and buffing melee to survive getting ran over by a truck twice wasn't enough proof.



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