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  1. #61
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Delsus View Post
    I love how people say "people couldn't stay for 4hrs" when the FFXI players know we did that in dynamis and in sky we would sometimes farm for 6-8hrs.
    I didn't liked Dynamis, because it was to much farm for to long and so repetitively, in one word : boring.

    What i miss from FFXI the most is, limbus, a whole lot of path, you can choose wich one you want and at the end once you've gathered last boss item from each path, you where able to do the mega boss and drop some awesome stuff.
    And if you didn't want the awesome stuff, there was still the Ancient Beastcoin, the AFv1+1 items.
    You were not able to spam it, as all others event, 3 day cooldown, so it took us month to gatherer all the Omega & Ultima pop item.
    And it last only 1h~ / run, so much fun there, i hope to see that in FFXIV in a way.
    (0)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  2. #62
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Delsus View Post
    I love how people say "people couldn't stay for 4hrs" when the FFXI players know we did that in dynamis and in sky we would sometimes farm for 6-8hrs.
    Yea but MMO's have moved away from that time sinky game play that we all used to play when we had nothing better to do, no family ties and didn't work for a living.
    (0)

  3. #63
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I would love to see larger content since we have a linkshell with a lot of people, yet some people aren't very motivated to form 2nd and 3rd groups to do dungeons.
    (0)

  4. #64
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    4 Hour Even (Total Possible time, w/ extensions)

    Could make it a 1-2 hour Event, Pathing, then Boss.

    And 2-3 hour Farm Time (AF, ITems, Currency, etc)

    does this sound familiar ladies?

    Want, Want Want Want SUper Want Omega Want

    Need
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  5. #65
    Player
    carlosx's Avatar
    Join Date
    Feb 2012
    Location
    Santo Domingo R.D.
    Posts
    165
    Character
    Carlosx Taka
    World
    Diabolos
    Main Class
    Gladiator Lv 60
    something to think about 2 words..... server memory...... you cant have a event dugenon runing on server memory core when 10 teams specting to acces a long time big grup events will have same as Dynamics. you will have to buy a item to acces reserve time to enter soo others cant miss your ls event. come on. guys think like smart people first ask then give us something to be competitive like crystal tower.... is goin to be just like old days sky....... open multy alliance PTs goin framing pop items making 2-3pt alliances and fight HNMs then make some NMs and HNMs on the map just like zilar this is the way to progress mAke game interesting for long time connten epics events fights like arc angels kirin
    (0)

  6. #66
    Player
    Mireille's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    319
    Character
    Mireille Celestine
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Mushy View Post
    With tons of different nm's and a boss that takes 16 people 2 groups months to beat. put it in that ship in mor dhona


    with a story so epic no one skips it ever because it is lke cg heaven and the story makes you cream your pants
    As much as I loved dynamis 4 hours is too long for most people. If they release content that last for 4 hours it needs to be designed to fit the hardcore player niche and not be something aimed at everyone. I would like to see content designed along the lines of limbus and salvage. 16 people and 100 minutes is reasonable assuming 2.0 takes off and we get lots of new people in 2013.

    Yes it should have NMs and yes it should have puzzles to figure out. Content for all classes should be included.

    The problem with the current instances is that they lack and real lore feel to them. This isn't too much a problem now since this stuff mostly seems to exist to keep us busy, but in 2.0 the instances need really be tied into the games lore, and the more epic the instance the more story probgression should be required before you can enter it. I am sure this stuff is comming in 2.0, and I want them to keep charging on that goal.
    (0)

  7. #67
    Nyzul Isle, Most fun event I have done in an MMO. Can I have it? Something in the spirit of the isle, but more complex and chellenging. More randomness equals more thinking and excitment.
    (0)

  8. #68
    Player
    NefarioCall's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80
    ... i really don't see how i will continue to play this game long term if 1 hour is the maximum length of a dungeon long term.
    Without a BARE MINIMUM 3 HOUR series, i will likely leave the game some months after 2.0
    I'm all for the shorter content, and perhaps even most of the time this is the best fit,
    but the epic mega dungeons are the delicious prize when one has the time for those most epic memories.
    Without that... i couldn't.
    (1)
    --------------
    http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
    Make it happen.

  9. #69
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by NefarioCall View Post
    ... i really don't see how i will continue to play this game long term if 1 hour is the maximum length of a dungeon long term.
    Without a BARE MINIMUM 3 HOUR series, i will likely leave the game some months after 2.0
    I'm all for the shorter content, and perhaps even most of the time this is the best fit,
    but the epic mega dungeons are the delicious prize when one has the time for those most epic memories.
    Without that... i couldn't.
    The people wanting 4+ hours of content will blame society's ever shortening attention span and instant gratification attitude for making content too short

    People in favor of the shorter content will say that people have lives and not everyone can spend all nite on a game when you work, have families, commitments, responsibilities...

    Both groups make good points
    The more I read... the more I'm starting to think SE is damned if they do... and damned if they don't
    What makes it worse... is there is hardly ever a majority.... Just 2 sides of equal opposition...
    This must be what it's like to be a congressman
    (1)

  10. #70
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    1 Hour time limit please. Most raids today take 20-30mins. FFXI Alaza Ruins was pretty good.

    FFXIV needs to mix there raids and make more content within each raid.

    Something like Build your gear from many pieces earned from many raids.

    Release better (weaker) gear from raids but best gear needs to be built up by many boss fights.
    Also add longer reenter timers to the newer raids.
    Square Enix can adjust the reenter timers when content gets older.
    Renenter timers to like 1hr after win and 15mins if you lose.
    Also needs to be many objectives within raids. They can also include DoL Quests within Raids and Gathering points.
    (0)
    Last edited by Venat; 03-24-2012 at 12:33 PM.

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