Quote Originally Posted by ReynTime View Post
People bring this up from time to time but not only was the animation lock for walking or running NOT a thing, it's very trivial to prevent a lock from happening while still having it in. A lot of games do it.
imagine being so confidentially wrong.
The reason your character has a little floaty leg movement when you stop running in the current game is because you stop IMMEDIATELY. No slowing to a halt, no ramping speed when you start moving again like in 1.0.
It may be POSSIBLE (but not practical i think) to add some clever animation magic in an mmo nowadays, but please keep in mind 1.0 was over ten years ago and 2.0 was built for a console.