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  1. #1
    Player
    Imora's Avatar
    Join Date
    May 2021
    Posts
    1,233
    Character
    Imora Dal'syn
    World
    Phoenix
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Stanazolol View Post
    I'm not a big fan of underground zones. They're usually dark, depressing slogs and not very exciting. Now, you can get wild with it and make it look like anything, but in that case, you've just taken some above ground zone and labeled it underground.
    I wouldn't call wow's Deepholm exactly a dark depressing slog. And it was underground.

    And most D&D games do the Underdark in a way that isn't dark and depressing to some degree, just usually dark..ish.
    (5)

  2. #2
    Player
    Stanazolol's Avatar
    Join Date
    Feb 2017
    Posts
    75
    Character
    Legit Stanazolol
    World
    Leviathan
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Imora View Post
    I wouldn't call wow's Deepholm exactly a dark depressing slog. And it was underground.

    And most D&D games do the Underdark in a way that isn't dark and depressing to some degree, just usually dark..ish.
    Not saying it can't be done, but most of the time underground zones are a chore to get through rather than something you look forward to imo.
    (1)

  3. #3
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Imora View Post
    I wouldn't call wow's Deepholm exactly a dark depressing slog. And it was underground.
    I still wish the Azjol-Nerub underground zone in Wrath of the Lich King had actually happened. The Nerubian architecture we actually see in the two dungeons made from the remains of it was pretty cool.
    (4)