


That's sadly true as the demographic the game caters to today doesn't resemble the one that it catered too during the 1.0 era.
Both were catering to different types of players and while not every mmo needs to cater to everyone. I still find it sad that my slow paced classical ff styled mmo is now largely restricted to ff11 still, I was one of the few (outside of rokien) that was looking forward to them possibly bringing back that version with a separate product or something which I honestly doubt in my old age.
I guess I can always just bite my tongue and keep silent on my old school mmo loving takes until Pantheon Rise of the Fallen releases and just continue to enjoy modern ffxiv as the single player mmo it is.Any place in particular either of you would like to revisit with a few screenies? I'll gladly post a couple.I think Tanaka, the old producer, intentionally made things difficult to force people to work together in hopes of creating a community.
Like you, I got to know who could make what items I needed. It was really hard to be an omni-crafter and so it helped to know who had what and befriend them.
I actually got to know my best friend, whom I still play with today, because she was a high level miner and I chased after her to buy some colorant materials from her personal bazaar.
Of course a lot of people ended up hating those design decisions and the rest is history.

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