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  1. #11
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    I think I'd enjoy it, except for the other players with the cheating mods.
    (3)

  2. #12
    Player
    Sawamura's Avatar
    Join Date
    Mar 2011
    Location
    Norway Zodiark and hyperion
    Posts
    171
    Character
    Rygart Sawamura
    World
    Zodiark
    Main Class
    Samurai Lv 90
    6.0 endwalker pvp maybe is not you cup of tea. However is good to see dev team did some change.
    To me mostly problem with pvp is server latency and netcode and purify/guard delay. Job balance has issue however compare to 2.0 to 4.0 is far better than PVE button in PVP. Since there is no restriction with job role now queue time also a lot better compare to before with job role. Crowned control is bit overdone but is during purify frame delay and netcode.
    (3)

    Make no mistake. I'm not you alliances. I'm here cause I just do what I felt is right thing to do.

  3. #13
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    530
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Only 2 problems I have in rank is no demoting and matchmaking. I don't like the idea of just pushing everyone up, because I'm worried that lower rank queues may suffer during the 2nd half of the season. I may be overreacting, but we'll see. As for matchmaking I have to question it. Like, why am I doing promos in a diamond room while I'm gold? What did I do wrong to receive the punishment from the gods?

    Other than that I will happily grind CC all day despite the mode itself having it's own problems. I just wish that feast wasn't deleted.
    (0)

  4. #14
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by JamieRose View Post
    And by least, I mean that it isn't fun at all!

    I really expect better of you guys and I'm so disappointed. It feels like you threw this mode together without even considering the issues that would crop up. You touted this as a new fun PvP that would fix all the problems of Feast, but in the end you didn't fix any of them.

    Finally got my Raigo pony and the Archdemon coffer so I never have to touch this god awful mode again. Thank god for that...
    Your problem is you were only doing it for the rewards. If you don't like pvp you're not going to like anything the dev team does.

    Quote Originally Posted by Payadopa View Post
    I honestly don't understand how people can say that when PvE is the must boring stuff. Personally, I find the PvP stuff amazing. I hope we see more of that come over to PvE.
    Ugh no. The pvp kit works fine for pvp because its fast paced. It would never work in pve. The last thing I'd want is such a limited amount of abilities with no rotation to speak of being used while trying to dps check a 8 minute fight. I'd literally quit the game if the pvp kits ever transitioned over to pve.
    (3)
    Last edited by Ransu; 08-05-2022 at 10:57 PM.

  5. #15
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Ransu View Post
    Ugh no. The pvp kit works fine for pvp because its fast paced. It would never work in pve. The last thing I'd want is such a limited amount of abilities with no rotation to speak of being used while trying to dps check a 8 minute fight. I'd literally quit the game if the pvp kits ever transitioned over to pve.
    I dont know dude, while the kits are very simplified, they do bring a lot of creative elements such as the SCH spread ability used on Biolysis, the HP spending on DRK (would work if the HP spenders had some cooldown like 15s and paired with stronger lifesteal in the kit) or the ranged DPS having moves that would make them slowwalk during casts but make them hit harder based on factors.

    There is plenty you could take notes from regarding PvP abilities that would give some spice to PvE jobs.
    (4)

  6. #16
    Player
    Lustre's Avatar
    Join Date
    Feb 2022
    Posts
    486
    Character
    Tatsuya Sarugaku
    World
    Moogle
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Payadopa View Post
    I honestly don't understand how people can say that when PvE is the must boring stuff. Personally, I find the PvP stuff amazing. I hope we see more of that come over to PvE.
    5 buttons go brrrr
    Brain disengaged
    Good game
    (0)

  7. #17
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    Even with its issues it's still one of the better parts of the game. The matches in top 100 are actually fun when the elo terrorists are away.

    Hopefully they can further refine it by next expansion, I wouldn't mind having ability or two added to most Jobs.
    (0)

  8. #18
    Player
    Charlotte_Wells's Avatar
    Join Date
    Feb 2018
    Posts
    71
    Character
    Charlotte Wells
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Same, Without demote half of the players get pushed up and the available skill in the tiers gets watered down. With that it can be a matter of luck or matchmaking logic to get either balanced games or 30 sec steamrolls.

    Another thing is that it's too easy for a group of people to all end up in the same matches. I definitely had sessions with people from the same pvp team over and over again which gives them a lot potential to control the outcome.
    (0)

  9. #19
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    I dont know dude, while the kits are very simplified, they do bring a lot of creative elements such as the SCH spread ability used on Biolysis, the HP spending on DRK (would work if the HP spenders had some cooldown like 15s and paired with stronger lifesteal in the kit) or the ranged DPS having moves that would make them slowwalk during casts but make them hit harder based on factors.

    There is plenty you could take notes from regarding PvP abilities that would give some spice to PvE jobs.
    No thanks. And abilities that burn HP is one of the worst design ideas ever.
    (0)

  10. #20
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,173
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Put my coin in the pile of people who enjoy it, though acknowledge the room for improvement.

    Love the fast pace, simple objective, the new job kits. Dislike the amount of burst damage there is sometimes, which is more a job design problem. Also think all job effects should be more clear and team-coloured when possible, and the UI could be more readable. Considering none of my complaints are around the core idea, I think we are off to a good start!

    If you hate it so much, just leave. After you finish your Garo, you can get series progress on all other forms of PvP, with RW on the way soon!
    (3)

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