Quote Originally Posted by Midareyukki View Post
They implemented it on Eureka because, and I paraphrase, they wanted people to experience that good Old RPG gameplay vibe. For better or for worse. But the thing is that it came in a vaccum. With how large the game is and how much would have to be changed and then re-balanced to accomodate it, I doubt they'd focus on changing their design to something like that. Doable, sure, given enough time, effort, money, interest, all that... but it's not really realistic to do.

I don't think there's ever been another MMO that's changed how their progression system was designed this late into the game's lifespan? Not to say "Oh others can't do it, so we won't either", that isn't really an excuse for me (let's face it, ARR was unprecedented the way it worked out, and so much else can be as well). It's just more so that it's probably unheard of for a reason.
That’s fair enough but they could always add it going forward and just sync it out in older encounters, like “horizontal progression only applies in duties above level 90”, I think we are all getting tired of the gear treadmill

Like at this point I can tell you the ilvl of the gear dropped by the 12th floor boss in the 18th expansion