Oh, get over yourself:
Everything in this game is what Yoshida and his team wanted, not you.
That's how it works:Don't like it? Then start your very own game design studio.
- They, the creators, decide what goes into their creation.
- You, the consumer, decide whether to buy it.
See if "what you want" makes for a game as successful as FFXIV.
Part of what Yoshida believes/believed is the approach to making it successful is to listen to one's customers. Not exactly unheard of as a principle in business.
When the game's story becomes self-aware:
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