Pardon my bad take, but; I really didn't/don't like the focus on The Ancients this expac.
I don't find them particularly interesting (except Emet) and they being behind creation just mess with the things I like about the lore: Elementals, Padjal, Beast Tribes etc.
Things are often most interesting when they can't/don't have to be constantly explained to me.
This falls into my second dislike; I've always disliked that my character is the WoL. Godlike can't-lose chosen tropes kills any interesting factor of a character. Lazy writing.
In headcanon my character is just another scion. A close friend to Tataru and co. that out of chance happens to have the gift of the echo.
But the idea that my character could stand 1v1 with "certain powerful opponents" is absurd. My character is a healer. He is not the fittest, most brilliant or bravest character in the world.
Why can't the story start focusing on that the scions always helps you out instead of sending you alone, with adventurer friends, in impossible scenarios?
Dragon Age Inquisition is the only modern RPG that does the "chosen one" correctly IMO - there you just happen to be in the wrong place at the wrong time. You get something that your character can se as a means to power or as a curse.
You don't remember how you got "the thing" (no spoilers) until much later in the game because you lose that part of your memory out of trauma (keeps the mysticism).
You are free to RP it as something that destroyed your life. That you hate to have and just want to get rid off and go back to who you were before.
Some people in the world see you as a sign from god. Others are afraid of you and see you as a blasphemy, a pretender.
So its up to you; will you pretend to be a sign from god or are you not the brave hero everyone thinks you are? Are you just an average guy in the wrong place at the wrong time?
Is the thing a sign from god and is it actually a gift? (No spoilers) maybe, maybe not. I loved the twist here.
The things that happen in Inquisition is bigger than you are. The characters you meet are just a as strong or stronger than you.
Constantly through the game; the story let's you play into that your character is just an average person that is afraid and scared to put themselves in danger if you so choose.
In FFXIV your character never struggle - if they do struggle it's not because of their own insecurities but because something happens to others. WoL is automatically the best at everything (except maybe paperwork). WoL don't have any own internal struggles(beside DRK) no personal dreams or insecurities.
WoL never says; nah I don't want to do that, nah I'm tired of it all, nah I'm too afraid to go on, I don't want to die!
Where is the Frodo Baggins, DAI protaganists, Arthur Morgans in RPGs?
I hoped Endwalker would expand a bit on the WoL but they are still the boring superman-esque boyscout they always have been.
Thank god for "headcanon".
And Elpis completly sucked!