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  1. #1
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Lihtleita View Post
    would only being able to use the same five ingredients make you a more creative chef than the chef who can use 20 ingredients?
    let's be real, you wouldn't know what to do with 6, let alone 20
    Do you even know how many ways you can process an ingredient?
    (3)

  2. #2
    Player
    Lihtleita's Avatar
    Join Date
    Jan 2018
    Posts
    936
    Character
    Lihtleita Lonstyrmwyn
    World
    Lich
    Main Class
    Marauder Lv 100
    Quote Originally Posted by hagare View Post
    let's be real, you wouldn't know what to do with 6, let alone 20
    Do you even know how many ways you can process an ingredient?
    its not literal. you cant marinate a hat. or you shouldnt anyway.
    you seem to be of the opinion i want to use preexisting sets and glamour plates on the wrong class. this is a misunderstanding.

    i want access to individual pieces to create glamours that are not currently possible. which is, inherently, mathematically, more creative than using a smaller selection of pieces.
    (6)
    Last edited by Lihtleita; 07-30-2022 at 10:19 AM.

  3. #3
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,093
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Darthgummibear View Post
    There's a bunch of instances where restricted glamours are seen being worn by npc's with the restricted jobs. It's insulting.
    I don't see why it has to be insulting. It just tells me that there's more to the restrictions than a deliberate "we don't want you to wear these things as that class" – I really think it comes down to a technical issue of how the glamour system relies on equippability but the NPCs don't have the same limitation.


    Quote Originally Posted by Lihtleita View Post
    i want access to individual pieces to create glamours that are not currently possible. which is, inherently, mathematically, more creative than using a smaller selection of pieces.
    If your "chef with five ingredients" has to come up with the same number of unique dishes as the chef with 20, then yes, they are arguably having to be more creative for the same end result.

    Yes, we can mathematically create more glamours out of 20 sets than five, but there's also (unless you're wearing a new glamour daily) a limit to how many glamours you can realistically create and wear on a regular basis.

    We have a lot more than five sets per class to work with in the current system, and while having access to other roles' gear would add more, that's not the same thing as having "not enough" currently. It would simply take us from "lots of options" to "lots and lots of options".

    I'm not immune to finding impossible outfits that I'd like to wear if class locks were lifted, and I wouldn't argue against them being listed, but I still think the current system gives me a good number of options to work with.
    (2)

  4. #4
    Player
    Siddiax's Avatar
    Join Date
    May 2021
    Posts
    243
    Character
    Sid Lostvayne
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Iscah View Post
    I don't see why it has to be insulting. It just tells me that there's more to the restrictions than a deliberate "we don't want you to wear these things as that class" – I really think it comes down to a technical issue of how the glamour system relies on equippability but the NPCs don't have the same limitation.
    Constantly repeating how there might be technical issues doesn't mean that everyone who wants glamour restrictions removed will suddenly change their mind.

    Quote Originally Posted by Iscah View Post
    We have a lot more than five sets per class to work with in the current system, and while having access to other roles' gear would add more, that's not the same thing as having "not enough" currently. It would simply take us from "lots of options" to "lots and lots of options".
    Nobody is arguing that there's a severe lack of variety, its just annoying how many good pieces there are that are underutilized because of the role restrictions. Also, considering that more often than not, sets share the same theme between roles, most pieces are interchangeable and would give us more options from that specific theme. There's also certain pieces that I wouldn't wear on a certain role, but would look amazing on another.

    Of course, if they ever remove the restrictions, people can still stick to a single role if that's their wish.
    (7)
    Glamour without restrictions* is long overdue!
    If you think so too, help keep the thread going!

    https://forum.square-enix.com/ffxiv/threads/455359-We-really-should-be-able-to-glamour-other-jobs-sets

  5. #5
    Player Darthgummibear's Avatar
    Join Date
    Aug 2021
    Posts
    852
    Character
    Angrypillow Duvall
    World
    Marilith
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Siddiax View Post
    Constantly repeating how there might be technical issues doesn't mean that everyone who wants glamour restrictions removed will suddenly change their mind.



    Nobody is arguing that there's a severe lack of variety, its just annoying how many good pieces there are that are underutilized because of the role restrictions. Also, considering that more often than not, sets share the same theme between roles, most pieces are interchangeable and would give us more options from that specific theme. There's also certain pieces that I wouldn't wear on a certain role, but would look amazing on another.

    Of course, if they ever remove the restrictions, people can still stick to a single role if that's their wish.
    I honestly don't buy technical limitations as the reason, anyway. In terms of modeling, the NPC's have the same parameters as us(with a handful of obvious exceptions). They don't make custom versions of gear models for every NPC in the game.
    (5)