Quote Originally Posted by Azuri View Post
Day 1 groups will be stupid not to do one expert before going in on savage release so they can have one 630 accessory, one 630 small piece, five 620 small pieces and a 630 weapon for last fight. On top of everyone else having 615 weapons.

This is an absolutely insane level of additional power. Easily in the realm of about 500-800 more group dps.
How will 540 tomes get you five 620 small pieces as you call them.

Assuming we funnel all gear to a single player, assuming the fights are cleared week 1 and with no duplicate drops, that is 3 630 accessories, head, gloves, and legs, with a tome accessory augment and weapon tomestone, still need to spend 500 to actually get the weapon mind you, legs and weapon augment from the third fight, and the last off piece you didn’t get last fight, and an armor augment.

Again this is a lot of rng to not have duplicate drops at any point, at best you can guarantee assuming just clearing the first 3 fights are 1 accessory, 1 of head/gloves/feet, an accessory augment and weapon tomestone, legs and weapon/armor upgrade.

tome weapon costs 500
Accessories are 375 each
Head/gloves/feet are 495 each
Chest and legs are 825

If you cap tomes prior to going into savage that’s 900 tomes, enough for a weapon and either an accessory or head/glove/feet or just chest/legs.

1 week is not going to “break savage” or make it easier for “casuals”. The world first groups are still gonna clear regardless of these advantages as you put it.