Quote Originally Posted by Supersnow845 View Post
SMN cannot do the same damage as BLM as simple as it is and with a raise, old SMN was garbage but it did good damage because it was complex
Job complexity shouldn’t factor into DPS. I do agree with utility, that being said, the movement penalty needs to be eliminated.

I’m fine with SMN being the mid utility mid DPS job.

I do wish our rez, would either be turned into an instant cast skill on a cooldown, or removed entirely. It feels clunky when compared to red mage, and is part of the reason that summoner feels like a worse red mage this expansion.

Verraise feels really good on red mage because of dual cast. You can honestly get half the party up in a matter of seconds.