It's in there though. We'd been summoning egi for the longest time because Primals had that awful problem of tempering. When it came time to launch the Ragnarok, they learned a new / safer method.There is no story reason for it to happen at 90. In fact Summoner story has been utterly divorced from its abilities since stormblood. The best you got was Prim promising a super cool technique but with 0 substance for what it actually does, let alone even is. Demi-summoning is also completely irrelevant to the story, since the plotline was about using machines to handle extremely complex formulas to create what are essentially permanent, sentient egi. There's no reason they couldn't give you the big primals over a wider level range.
Wouldn't stop the job from being utterly vapid but it would get the eye candy out there faster I suppose.


I don’t want them to start from scratch again, but I do hope they they add some depth to the job in 7.0.
Any kind of decision making would be nice.
Red mage is a perfect example of a job that upon release, was known for being simple, yet satisfying.
The rotation was extremely straight forward, but you were rewarded for paying attention to Ver procs and has the mana gauge to watch.
They’ve since then added to this job in meaningful ways. Every single ability feels good.
Meanwhile, summoner still has aetherflow for some reason, and physick.
I would love some kind of proc system. Maybe not like red mage, but something.
I’ve suggested this before, but what if your gems “upgraded” on proc and became another type of gem. Ruby could become diamond or something and shiva phase would be similar to ifrit, with some kind of twist.
My fear is that they’ll end up making ifrit Garuda titan the bahamut phase and then shiva ramuh leviathan will just be the phoenix phase and it will just be more of the same.



It's really fucking dumb idea however to limit the one feature that makes a class not feel completely like a slow lobotomy to near level cap because muh lore.

It is, but that's what people asked for. Same with with completely removing egi/carbuncle synergy and replacing it with....
An offbrand Black Mage with Ressurection still attached to it. Removing any sense of synergy because people kept going on about "but in other final fantasies they just did the 1 attack and went to go get milk and cigarettes"; And what we have is the result of that; with then the dev team having to scramble to fit it into the game, in lore, and create the now mind numbing leveling venture.
Last edited by Manamaru; 08-04-2022 at 10:35 AM.
I want some synergy with fester/painflare.
I want carbuncle out, radiant aegis to be cast by myself.
I want dots back, even a single dot and an aoe dot (bio can be single target and miasma be aoe).
Even if some people doesnt like it, i want more casting skills, too much instant skills.
I like Phoenix rekindle, but i want it aoe (so doesnt interrupt targeting), i want deathflare out, buff bahamuth damage and change deathflare for barrier, what i propose is, Phoenix gives healing and bahamuth gives barrier.
I want bahamuth and phoenix cast akh morhn/revelation inmediatly after being summoned, rather than using a button.
I want physick to be useful at lv 90 (maybe instant with a cd, a hot, etc...)



I want them to take a long look at what made old summoner enjoyable at every level from 1-80 and add if not it then an approximation. Also they should either entirely get rid of the pets or keep them and restore functionality. Currently it seems the big primals fill that spot (which is why carbuncle gets unsummoned) and miraculously it’s still possible to ghost inputs.
yes, give us 1 dot back (with miasma / spread again)..., that could be the a simple, effect & satisfying solution
+ it could give the dps increase smn could realy use @90.., it wont break smn cause of one extra dot..
(if too OP on lower levels, just decrease the timer length or / and potency @lower levels)
that is a painfull issue, maybe why smn are not doing the dps they should??
... eitherway, summoning the trio primals ghosts way too often (!)... or miss out on buffs last sec, due to the freaking long time between summon (button hiting) and actuall action (damage register)
this issue really shouldn't exist in the 1st place, thought one main fix for smn 6.0, was no more lag input.., but, but, but..




No to Bio and Miasma, for goodness sake those dots belong on Scholar. Not Summoner. Adding dots back will not provide anything in the way of unique or interesting mechanics. Adding new effects or abilities to Astral Flow however can offer more uniqueness per Summon and if we get the option to choose a select 3 out of more options, that will provide far more in the way of meaningful decision making.
Авейонд-сны


I don’t mind having a DoT, but please keep the poison magic away from us… it doesn’t fit the job thematically in any way shape or form.No to Bio and Miasma, for goodness sake those dots belong on Scholar. Not Summoner. Adding dots back will not provide anything in the way of unique or interesting mechanics. Adding new effects or abilities to Astral Flow however can offer more uniqueness per Summon and if we get the option to choose a select 3 out of more options, that will provide far more in the way of meaningful decision making.
It honestly doesn’t even fit arcanist based off of the little lore tidbit.
A scholar using poison magic sounds tactical to me. I think it fits the DPS side is their kit.
That all being said, I’m not asking for DoTs.
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