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  1. #1
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,140
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    The problem is the community has cultivated the idea that you don't have to heed any advice, either given politely or rudely since your money is paying your sub. It's those people who no matter how nicely you word your advice, you continue to see tanks pop mit at like 20% health, not use mit on big pulls, people holding CDS to use on bosses instead of trash, or players doing single target rotations when there are 10+ mobs around them. Sure people are at different skill gaps. The difference is unless somebody points out to you that something is wrong, you literally have no idea in this game due to not having any comparable feedback. The only way you learn it is by somebody telling you "hey you should do X instead of Y because of Z reason" or them watching a video outside of the game.
    Except...

    A.) I do see this happen. Even when going between packs or getting ready for a boss fight, there's plenty of time to put useful advice in chat.

    B.) In the end, it depends on what people are interested in doing. If someone has no desire or intention to ever go into Savage or Ultimate content, they don't need to be at the skill level that content requires. As long as what they're doing is sufficient for accomplishing what they want to do, everything is fine.
    (4)

  2. #2
    Player
    Yeastyloins's Avatar
    Join Date
    Jan 2022
    Posts
    168
    Character
    Yeasty Loins
    World
    Famfrit
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Striker44 View Post
    Except...

    A.) I do see this happen. Even when going between packs or getting ready for a boss fight, there's plenty of time to put useful advice in chat.

    B.) In the end, it depends on what people are interested in doing. If someone has no desire or intention to ever go into Savage or Ultimate content, they don't need to be at the skill level that content requires. As long as what they're doing is sufficient for accomplishing what they want to do, everything is fine.
    I'm not saying everybody should playing at savage/ultimate levels, but is using mit semi properly instead of at 10% health in a big pull or just using your basic AoE combo when 10+ mobs are stacked up considered savage/ultimate tech? Like every dungeon run doesn't need to be a 10-15 min speed run but I detest playing any role besides dps due to being stuck in dungeons for 20+ minutes because my group doesn't want to do barely decent gameplay.
    (1)
    Last edited by Yeastyloins; 07-22-2022 at 02:55 PM.

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