The thing is, dps literally doesn't matter below Savage so simple DPS toolkits don't really affect accessibility.
I can understand their intentions with why things hit like wet noodles and GCD heals are overpowered, that makes the role itself accessible. Even though I disagree and it's a bad direction, I understand the thought process. But I don't get why they're so against more dps buttons. It only affects experienced players. And then they add filler like Krasis and Protraction instead, that no one asked for and barely does anything. It just doesn't make sense.



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