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  1. #11
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    No one really knows. SE maintains an iron curtain of silence on the topic. The most guidance we get is "go play ultimate", etc
    (13)

  2. #12
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,181
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Quote Originally Posted by Deceptus View Post
    And in their hypocrisy, the FFXIV devs nerfed SCH down to other jobs instead of making other job's kits more cohesive like SCH was.

    You know, in direct contradiction to what they do to say DPS.

    Yoshi-P on Red Mages (2 part GIF):



    Meanwhile on Scholar

    I mean that didn't stop them killing smn, maybe they realised and this is the monkey's paw version of consistency between roles
    (2)

  3. #13
    Player
    glamazon's Avatar
    Join Date
    Jul 2019
    Posts
    227
    Character
    Glamazon Amazonia
    World
    Mateus
    Main Class
    Astrologian Lv 98
    Summoner is so boring it’s actually painful.
    (13)

  4. #14
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,870
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    And you hit the nail straight in the head with the backwards design of not only healers, but all jobs.

    But healers specifically have it the worst as not even high end content really requires them to be handsy, idk if this changes for ultimate but that’s a major sign of crappy design if you fixate a role only on 1 fight that like 10% of people will actually clear….and a influencer
    (1)

  5. #15
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    582
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by fulminating View Post
    but it’s not like people complained about the stormblood healers that much, is it?
    Oof, Imagine if WHMs were still stuck with that RNG 20% cure fishing for lillies + divine benison having a lily cost.
    (0)

  6. #16
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sunhwapark View Post
    Oof, Imagine if WHMs were still stuck with that RNG 20% cure fishing for lillies + divine benison having a lily cost.
    I believe the 20% was on Confessions for PI.
    Lilies had a 50% chance to proc on Cure 2 and a 100% chance on Cure 1.
    I believe patch 4.05 changed Lilies to be 100% on Cure 2 and made Confessions always apply on AoE heals. Divine Benison however would continue to consume Lilies all thru the expansion for the most minute CD reduction when it was better served on Tetra or Asylum due to their longer CDs or at least on Assize so it would at least refund a small amount of the DPS loss for using Cure 2.

    Couple with the removal of Stoneskin, Divine Seal becoming the Role Action Largesse and Cleric Stance going from swapping Mind/Int to being just a damage CD, there was a great many things to complain about in SB in regard to healers.
    (5)

  7. #17
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    582
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Silver-Strider View Post
    I believe the 20% was on Confessions for PI.
    Thanks for the correction, I was wondering why my brain was so fixated on 20% I have forgotten and mixed it with how PI worked with confession stacks back then.
    But yeah, healing system definitely felt all over the place at the time. Offensive parts of the healers kit at the time though made it feel a bit more enjoyable to play than how it is today. (imo)

    It's quite sad that healers have had so much taken away.
    (1)

  8. #18
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by fulminating View Post
    but it’s not like people complained about the stormblood healers that much, is it?
    Yes, yes we did.
    (11)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  9. #19
    Player
    Erakir's Avatar
    Join Date
    Jun 2015
    Posts
    142
    Character
    Erakir Pompop
    World
    Hyperion
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sunhwapark View Post
    Thanks for the correction, I was wondering why my brain was so fixated on 20% I have forgotten and mixed it with how PI worked with confession stacks back then.
    But yeah, healing system definitely felt all over the place at the time. Offensive parts of the healers kit at the time though made it feel a bit more enjoyable to play than how it is today. (imo)

    It's quite sad that healers have had so much taken away.
    Don't forget our other 20% Chance!
    Secret of the Lilies 2, a trait so bad few even remember it ever existed, even during the expansion itself.

    A 20% chance on healing critical HP with Cure or Cure 2 to reduce the CD on assize OR asylum by 5s. Healing critical HP meant critting, not healing someone low. So, ya know, RNG on RNG for a CD reduction applied inconsistently to different skills.

    Assume a 20-25% crit chance and that's a 4-5% chance on casting good ol C2 and C1. Spam it and you may get one a minute! Hooray! And if there's one thing we love in the healing world it's variance on healing CD timings, especially short CD reductions that could rarely be relevant.

    Lucky for us there wasn't any variance anyway cause you could go an entire tier of prog without seeing that proc once, let alone ever noticing it.

    What an abysmal mess they gave us going into Stormblood.
    (9)

  10. #20
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Erakir View Post
    Don't forget our other 20% Chance!
    Secret of the Lilies 2, a trait so bad few even remember it ever existed, even during the expansion itself.

    A 20% chance on healing critical HP with Cure or Cure 2 to reduce the CD on assize OR asylum by 5s. Healing critical HP meant critting, not healing someone low. So, ya know, RNG on RNG for a CD reduction applied inconsistently to different skills.

    Assume a 20-25% crit chance and that's a 4-5% chance on casting good ol C2 and C1. Spam it and you may get one a minute! Hooray! And if there's one thing we love in the healing world it's variance on healing CD timings, especially short CD reductions that could rarely be relevant.

    Lucky for us there wasn't any variance anyway cause you could go an entire tier of prog without seeing that proc once, let alone ever noticing it.

    What an abysmal mess they gave us going into Stormblood.
    Honestly, for all the gimmicks SE's pulled in SB for WHM to try and lower the CD on their oGCDs, one would think they'd have lowered them in ShB but given how little SE actually seems to care about healers, it's not all that surprising.
    (1)

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