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  1. #1
    Player
    TeaRose's Avatar
    Join Date
    Jul 2022
    Posts
    1
    Character
    Tea Lily
    World
    Excalibur
    Main Class
    Botanist Lv 90

    Why not give Kaiten effect of being able to instant cast Iaijutsu?

    It's still action bloat, but at least it'll feel satisfying like Kaeshi Namikiri
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I actually like the slight delay before Iaijutsu. Post-trait seems a fair better balance than pre-trait, but the delay feels iconic and therefore pretty satisfying.

    As such, I wouldn't want to see Kaiten negate it, not that you'd ever keep Kaiten around just to provide a slight-dps-cost (relative to Shinten) means of doing an instant Iaijutsu (which would still be delayed by at least .6s plus one's round trip anyways, due to Kaiten's animation lock).
    (5)

  3. #3
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    The way I interpret this? is having Iaijutsu be locked behind Kaiten.

    Interesting... would definitely make our skill-kit more punishing then the original Kaiten similar to the Rabbit-head of shame for Ninja. Though I don't see how this improves our gameplay nor what it is supposed to fix. It also doesn't fun. If you mean every Iaijutsu cast having Kaiten animation pasted with it? that would just ruin the Iaijutsu animation of us casting. As for bargaining suggestion to bring back Kaiten? there are better suggestions.

    Edit: Missread, Iaijutsu as a instantcast... I... that would remove every Slide-casting skill expression we ever done. And the momemtum to hit hard will probably feel even more empty. Kaeshi Setsugekka and Kaeshi Namikiri don't have it, but I disagree that Midare Setsugekka and Ogi Namikiri or Iaijutsu in general should work this way. It just gives more reasons to have our Job to be less skill-expressive... I like that pause before the animation and hit...

    I miss our Samurai from 6.08, and that's what I want back, how it used to work. A simple Potency buff to our next Weapon-skill.
    (0)
    Last edited by CelestiCer; 07-16-2022 at 01:04 PM.

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by CelestiCer View Post
    The way I interpret this? is having Iaijutsu be locked behind Kaiten.

    Interesting... would definitely make our skill-kit more punishing then the original Kaiten similar to the Rabbit-head of shame for Ninja.
    I don't see how skill A making GCD-length skill B instant cast makes the nonetheless sub-GCD skill B "locked behind" skill A. That would only be situationally true of skills whose uptime cost is reduced by reduction to cast time, such as on RDM, so that they would be balanced around the shortened uptime cost. Here, though, the uptime cost is the same in either case.

    But, let's try that out:

    If Kaiten's to therefore go from almost never an option to truly never an option, then you're left only with a bloated Iaijutsu.
    At that point you may as well just slap the 20 Kenki cost onto Iaijutsu itself, do the swish, then charge for .6 (post-trait) to 1.0 (pre-trait) seconds more, and use it there. Alas, that, too, costs fun, flavor, nuance, and flexibility alike.

    I don't see any solution here short of the skill being of variable gauge-efficiency (such as per having a fixed percent damage bonus), costing less Kenki than one makes normally but near enough to feel like a significant margin consideration, and ultimately still being optional. That requires, in a nutshell, pretty much exactly the old Kaiten design, as Celest said above.
    (3)
    Last edited by Shurrikhan; 11-13-2022 at 09:15 AM.

  5. #5
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Shurrikhan View Post
    I don't skill A making GCD-length skill B instant cast being makes the nonetheless sub-GCD skill B locked behind skill A. This is only situationally true of skills whose uptime cost is reduced by reduction to cast time, such as on RDM.
    Yay I actually miss read the suggestion.

    I genuinely read the suggestion as " Iaijutsu locked behind Kaiten ". No Kaiten cast? and Iaijutsu is locked, you can't cast it. I blame me misreading it on lack of sleep from replaying Chrono Trigger for hours =u=;

    Kaiten and 6.08 Samurai's kit is just hard to beat. No matter what suggestions we come up with. SE's excuse be it Action or Button bloat just makes no sense to me. These are issues I just can't see existing with Samurai, how busy Kaiten made Samurai feel was actually fun. So to me? it's not about finding a solution, I just didn't see an issue with 6.08 Samurai and the solution is just simple, bring it back again.
    (1)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by CelestiCer View Post
    Yay I actually miss read the suggestion.

    I genuinely read the suggestion as " Iaijutsu locked behind Kaiten ".
    Yeah, I see how missing the word "instant" could do that.

    I just didn't see an issue with 6.08 Samurai and the solution is just simple, bring it back again.
    More a fan of pre-EW SAM, myself, with TG being available for 5s after Iaijutsu or even indefinitely (just being replaced with the next Iaijutsu), a second charge of MKSS only (not TG), AoE falloff trait on Shoha, a Fuga buff, and Namikiri then slapped atop as a separate 2-minute CD (or available per 3 Shoha casts, in kind), but... yeah.
    (0)

  7. #7
    Player
    Hezhi's Avatar
    Join Date
    Aug 2015
    Posts
    125
    Character
    Hezhi Lann
    World
    Odin
    Main Class
    Monk Lv 90
    Let's make the caster melee... Into a non caster melee?
    Do you guys want every job to play the same?
    (5)

  8. #8
    Player
    butchersblock's Avatar
    Join Date
    Apr 2022
    Posts
    150
    Character
    Jinn Goda
    World
    Twintania
    Main Class
    Marauder Lv 41
    I've seen a lot of bad suggestions but this has to be the worst one. Iaijutsus and the build-up behind them is a huge part of Samurai, and I know that Square doesn't understand this but I'm surprised players don't either
    (5)

  9. #9
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Hezhi View Post
    Let's make the caster melee... Into a non caster melee?
    Do you guys want every job to play the same?
    Didn’t think we would talk about healer in a samurai thread./s
    (5)

  10. #10
    Player Karious's Avatar
    Join Date
    Mar 2019
    Posts
    492
    Character
    Rukoko Ruko
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    Or.... Kaiten can do exactly what it did before it was taken away? Why compromise with poor alternatives?
    (8)

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