Or if the crit-variance is oh-so-horrible that it absolutely had to go, only apply the critical boost to the base damage instead of the 50% boost.
There's just so many better ways to handle this than the nuclear solution, including not doing anything.
I appreciate people trying to come up with SOMETHING to fix this, anyway. But what I don't understand, truly, is how Samurai was hard as it was, before this miserable, loathsome change. I wouldn't have minded a few abilities being combined into one button - stuff like that. I don't like too many buttons - fair enough. But it wasn't one of the harder classes. I have FAR more trouble remembering what to do on my ninja, which, granted, I don't play often. I'm not patient enough to focus on my original black mage - but Samurai, I thought, was pretty much perfect. The new stuff seemed a bit - unnecessary, perhaps. Other than that, I still consider the Kaiten removal and think WHY?
Playing the job wasn't the hard part. Designing around the ability we're all clamoring about was the difficult part according to one translated statement.I appreciate people trying to come up with SOMETHING to fix this, anyway. But what I don't understand, truly, is how Samurai was hard as it was, before this miserable, loathsome change. I wouldn't have minded a few abilities being combined into one button - stuff like that. I don't like too many buttons - fair enough. But it wasn't one of the harder classes. I have FAR more trouble remembering what to do on my ninja, which, granted, I don't play often. I'm not patient enough to focus on my original black mage - but Samurai, I thought, was pretty much perfect. The new stuff seemed a bit - unnecessary, perhaps. Other than that, I still consider the Kaiten removal and think WHY?
This. We don’t need to compromise with some totally unrelated action behavior; just add Kaiten back.
If Kaiten’s behavior theoretically becomes obsolete with 7.0 changes that replace that bit of job complexity with some newer job mechanic that appears in its place yet still at earlier levels, that shouldn’t logically lead to the not-replaced removal of Kaiten in Patch 6.1 (not 7.0) changes.
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