Quote Originally Posted by Lustre View Post
It irks me that the hildibrand quests have a much higher quality in animation and flair than any of the msq cutscenes do. I've said previously, but when people are doing crazy combo flips into the air, and then in msq my character might as well be a cardboard cutout who nods every 15 minutes, it's a real shame and ultimately feels unnecessary. I understand they limit personality in WoL for RP/headcanon reasons, but everyone I know was so excited to see their WoL do a slightly different unsheath amimation, it's actually sad. Like, if that's the thing to get excited about then idk what to say... it's like a man who's been living on rotten food his whole life. Well, when someone gives him a fresh pizza crust, he'll be over the moon and probably won't be able to stop thanking you. I'm not the best at analogies, but that's kinda the vibe it gives me.
The reason Hildibrand has that animation budget is probably because it was initially and still is largely the one part of the game where they are free to do almost whatever they want and to push the expressions and movements to the max. While the "main" game tends to be a lot more grounded and thus more simpler animations.

The latest Hildibrand quest is probably the most movement out player character have ever done in a cutscene.