One of the problems I think is the way they're told. Unlike the MSQ, which is a nonstop string of quests with no break inbetween, side stories are generally broken up by several levels in between, or in the case of daily questlines entire WEEKS, which completely destroys the pacing. Each quest ends with you and the designated 2 characters you hang out with going seperate ways for a very long time, then the next quest starts with a recap of whatever the hell they were doing since then, which becomes swiftly formulaic. Hildibrand has this problem of pacing as well, but it doesn't force you to go through a recap each time after a break happens and you can just chain the quests that are already complete like a non-stop story. For a class or role quest you can just wait till you're high enough to do them all together, but for Tribe quests, or in the case of the end of Yorha story, this isn't possible.
It seems the writing team behind the MSQ is not the same as whoever is behind side stories. There is a very, VERY noticeable drop off in quality here. To the point of being jarring. It's as if they just bring in an intern to write them. Had I known how bad the PLD quests would be I would've skipped them and I never skip anything. It leads me to question if YoshiP is even aware of the writing quality outside of MSQ, or even cares. But my opinion is that if they are genuinely just not giving a shit and have nobody to oversee quality of these stories, then they should just stop writing them altogether.
Now I will add that there are notable exceptions, like Alexander, Omega, Werlyt (which I think had horrible pacing despite being a good story). There are actual side stories that work with the short length and do it very well, and are actually just outright good stories. But they are shining gems in a sea of trash.
There is a quality standard set by the MSQ, hell even Hildibrand, even if you don't find it funny they're very well told stories at the very least. I'm not asking for side stories to be just as good, but if they're just gonna be okay at best, then why are they bothering to make them? I don't want okay writing, I want GOOD writing. They seriously need to start putting some sort of quality control over the side story content, they need to consider that having the quests be broken up by levels or entire weeks completely kills pacing and they should stop telling stories this way.
But if we're going to get more of EW role quest quality stories then please just stop and stick to MSQ, raid stories (which are hit or miss), or Hildy.
(El Finito)