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  1. #10
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    1,014
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    Quote Originally Posted by rxantos View Post
    The table should take into account the cost for you to make the resource. Including Gil and other currencies cost and time cost.
    Oh great! Another non-sensical proposal. What cost? How do you establish the cost? You can use in game vendors, gather your own mats, you can get some as rewards from quests/dungeons, you can send retainers away while you make gil doing something else, use beast tribe currencies, gems or use the MB. The price of materials and items can also have wild variations on the MB. And time cost? lol Oh and some items are already crafted and some are sold by vendors or dropped by dungeons!

    Quote Originally Posted by rxantos View Post
    Is a delicate balance between those who want to grossly overcharge and those who just want an honest profit (around 200% of whatever your cost).
    Gathering some mats can be way more trouble than crafting which is just assembling. And how is 200% of whatever the "cost" is not overcharging? If I go treasure hunting for a few hours and bring back 3 rare mats, why would I even sell the mats if I can just assemble them into a jacket and sell them for double the price than I would if I sold the mats separately? After all, the real work was gathering the mats. And what is my cost? What if people want the shoes more than the jackets? It is still the same cost to me, yet the demand varies a lot.

    Quote Originally Posted by rxantos View Post
    Want to kill FF14? Pander to the over chargers. They will grossly over charge. And if that what is sold is the ingredient for something else, that something else will be even more grossly overcharge. Which in turn will make the original overcharger charge more. Until new players cannot afford to buy things without going to a RMT.
    Market price is whatever people are ready to pay for the items. Why wouldn't I be able to sell a mat for 1.5mil if someone is ready to buy it at that price? Gather your own mats if you are not happy with the price. If an item is not worth crafting to sell, then don't craft it, sell the mats if you have them and craft something else. If the mats don't sell, prices will go down.I take all that into consideration when I decide to sell mats vs crafted items. It sounds like you just want cheap mats to craft into items that you can sell at high prices.

    I don't have any trouble selling on the MB. I take into account the sales history, age and nature of the item and make a decision as to pricing. Very often I will not price my items the lowest and I ignore the undercutting wars. I know my items will sell, it comes down to whether I want a quick sale or if I am willing to wait.
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    Last edited by Toutatis; 07-14-2022 at 04:38 AM.