'Logic' went out the window the moment the game bent over backwards to proclaim that genocide is perfectly acceptable so long as it benefits the protagonists and the one responsible is a 'mOmMy GoDdEsS'. Or when it decides that a pair of sixteen year olds with very little life experience should be in a viable position to lecture characters twice their age.
I was also referring to more than just Eorzea. It isn't at all unusual for different people to have different personal tastes and yet any depth or grit that exists in the setting is at risk of being eroded away. The decision to declare piracy in the pirate city a thing of the past is an excellent example. I liked the pirate flair of Limsa Lominsa and yet it's set to be no more moving forward. Neither WoW or ESO decided to randomly strip away piracy from the locales that thrived off of it. So, certainly, the people who are indifferent and want everything wrapped up in a neat little bow will continue to be happy and deflect from such examples whereas those of us who would prefer something with more variety will continue to press for such.
I want the world to feel like an actual world. Not something where everything ends up catering to the same handful of characters at every turn. I'm not sure why some of you pretend as if everything doesn't go the way the Scions want when all is said and done when they now have most of the leader figures across two different worlds at their beck and call.
I also suspect that the same posters who have made it crystal clear that they dislike Garlemald and all it represents would gleefully jump at the opportunity to rid it of the chance to persist with an Emperor. To push it in a different direction despite it not exactly being difficult for the writers to just...install an Emperor that isn't interested in war and conquest. Or perhaps even being bold enough to do as much in order to maintain the looming threat of invasion in the background.