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  1. #1
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Jeeqbit View Post
    I haven't had this problem. We had Crystalline Conflict to farm a whole series for, a Beast Tribe, lots of side stories, an extreme to farm and a fun alliance raid to do each week that was praised by the internet in all areas. If these things are not fun there is almost 10 years worth of content to do instead.
    Some people only want to do one thing. All the other stuff means nothing to them, so it doesn't count as content for them. This is what is leading to WoW's failure. They listened to one small part of the player base- the top end raiders, and focused their game design 100% around raids and mythic dungeons and getting more player power. This led to a huge lack of other content for other types of players that didn't care about gear and wanted other ways to have fun in the world.

    I personally would prefer to have a wide plethora of different content, even if someone if it is stuff I personally wouldn't ever do, than have the game hyperfocused on one thing. It's better for the overall health of the game.
    (15)
    Last edited by Ryaz; 07-06-2022 at 02:57 AM.

  2. #2
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,620
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Ryaz View Post
    Some people only want to do one thing. All the other stuff means nothing to them, so it doesn't count as content for them. This is what is leading to WoW's failure. They listened to one small part of the player base- the top end raiders, and focused their game design 100% around raids and mythic dungeons and getting more player power. This led to a huge lack of other content for other types of players that didn't care about gear and wanted other ways to have fun in the world.
    Not that I disagree (or agree with the other poster for that matter), but over the course of time they have removed some nuances from the game that had potentially low development overhead, yet acted as a great incentivization factor for people to do content more than they otherwise would. To take raids for example, to my knowledge we currently have no equivalent of ADS Plating, Burning Auracite, Faust Plating, and Large Gordian Gear, all of which not only were used as crafting materials but equally act as an incentive for people to do the raids under sync'd conditions - and to top it off were not guaranteed drops. Heck, I still see parties for T1 occasionally to farm the Plating.
    (1)