


While I agree, 20% drop rate does not mean 1 weapon every 5 kills. It just means each kill you've got a 20% chance which is completely independent of the results of any other kill.You know what I want? I just want a regular drop system like it is common in every game in the world. Don't give individual chests to each participant, make it one chest with 1-2 weapon drops at max, which can be random out of the 7 and let the GROUP decide who is gonna get which weapon.
It doesn't even have to be 1-2 weapons, it can be like an actual droprate of 20% or so...so 1 weap every 5 kills, but at least you decide who gets it!! That would just be an ordinary drop system like it is common and as it should be. Nothing has to drop 100%, in fact nothing should have 100% drop rate, but IF it drops, let the players decide who get's it...


My 1 weap out of 5 kills was merely "statistically" speaking. Of course you can get that unlucky streak of 40 kills w/o drop.
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