Quote Originally Posted by Treesus View Post
I feel like it wouldnt be that hard to implement, given we already have the setting for how many NPCs/players are on screen in the settings screen, even thought theres no "no players" option. Id also like a setting to prioritize NPCs loading in over player characters. I know some amount of pop in kinda unavoidable in MMOs, however id like to be able to keep my player character settings low while allowing NPCs to be loaded in at longer distances so I dont notice them popping in as much. But currently both seem to be tied to the same setting.
The game’s /gpose feature has all the functions.
Hide NPC, other PCs, minions, pets, companion, etc.