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  1. #161
    Player
    Ilisidi's Avatar
    Join Date
    Dec 2011
    Posts
    1,029
    Character
    Ilisidi Malguri
    World
    Ragnarok
    Main Class
    Botanist Lv 100
    It doesn't matter what fabulous glam someone is wearing when they were part of the crowd blocking the view of my character and the NPCs. No, I'm not talking about issues with targeting, I can target term just fine. I want to see the NPCs and my character.

    So donut shaped draw distance would also work for me.
    (3)
    Last edited by Ilisidi; 06-30-2022 at 02:48 PM.

  2. #162
    Player
    Lubu_Mykono's Avatar
    Join Date
    Aug 2018
    Location
    Radz-At-Han
    Posts
    320
    Character
    Lubu Mykono
    World
    Phantom
    Main Class
    Dark Knight Lv 90
    If I grinded enough to get a Hrothgar in a thong and hooker boots I feel like it should be expected everyone else will see it.
    (1)

  3. #163
    Player
    Neoyoshi's Avatar
    Join Date
    Aug 2013
    Location
    ☀ Ul’dah ☀
    Posts
    985
    Character
    Neoyoshi Kaligawa
    World
    Gilgamesh
    Main Class
    Monk Lv 100
    There are other Final Fantasy games without other players in them, just in case you wanted to check those out.

    (10)


    Journey to all fish: 1383/1729 (348 remaining) [79%]

  4. #164
    Player
    Tastydoorstop's Avatar
    Join Date
    Feb 2012
    Posts
    129
    Character
    Tasty Doorstop
    World
    Maduin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by MagicPeanut View Post
    I’ve always wanted a feature like this. Sometimes, I just want to feel like I’m questing alone (Especially during MSQ /Side Story Quests when people are crowding around NPC’s.) It’s absolutely infuriating to try and talk to every NPC for extra character dialogue, only to have a big stupid Chocobo with bright butterfly wings standing on them. Not to mention the fact that I hate when someone runs in and stands exactly where I’m standing and my lala is suddenly sniffing their butt. Gross. Other things like giant whale mounts that obscure vision or a motorcycle's engine hum can be pretty annoying too. Also, I play this game primarily for the MSQ, which of course sets us up like we’re each the main character of the story. While this is a bit nitpicky, it is a bit immersion breaking to see so many WoL’s running around while I’m doing the MSQ.

    To clarify, I’m not asking for a whole separate instance/server where I can be alone. Just a box to check in one of the Option menus to turn off other PCs on-screen. An even better option would be to allow the player to hide individual players outside of the option for “Hide All,” where it would persist even if you turn off “Hide All.” Some RP-AFKers genuinely get on my nerves, and I’d LOVE having the option to never see them again.

    Of course, hiding players wouldn’t affect dungeons or other instances that require seeing other players in combat related areas. (Such as Eureka or Bozja.) It would also not affect party members. Just the overworld. (Which would include zones, city-states, and Gold Saucer, of course.) Maybe it’d be wonky when doing FATEs, but I still think it’d be worth it. I’m sure players on lower end PCs and older models of the PS4 on Hunt Trains would be at least somewhat appreciative of a feature like this.

    I manage to somewhat improve the experience of having so many players on screen by turning off names for both them and all minions and muting performance, as well as disabling other PC's battle effects in the options, but it's no substitute for actually having a feature like this.

    And of course, I get it. “It’s an MMO,” a lot of people might say. But I’m already a solo player. I would just like the option to remove everyone from my sight to feel even more alone than I already do. Okay well, in all seriousness, it’s just a feature that wouldn’t affect anybody outside of those using it. So why not?
    I know your pain...
    (2)
    Love your neighbor as yourself

  5. #165
    Player
    Gameovers's Avatar
    Join Date
    Aug 2020
    Location
    Shiro place
    Posts
    631
    Character
    Server Malfunction
    World
    Zalera
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Zanarkand-Ronso View Post
    Yes Actually.
    Ive played the Tales of Games Series. So Im pretty used to Battle Effects littering the entire screen and sometimes not being able to see a quarter if not half the things happening.
    https://www.youtube.com/watch?v=tXJPzlN1pqw

    I had too!! XD Everytime I se someone mention those games all I picture is an omega raid in XIV and everyone going crazy with voices like in tales LOL.
    (0)
    Hearing the crazys but I don't know why
    Seeing the maybes but I don't know who
    Hearing the crazys more and more
    Noone stop LIMSAS BEATS!

  6. #166
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Gameovers View Post
    https://www.youtube.com/watch?v=tXJPzlN1pqw

    I had too!! XD Everytime I se someone mention those games all I picture is an omega raid in XIV and everyone going crazy with voices like in tales LOL.
    That Law & Shionne Boost Strike is still Awesome.
    I need to Finish Arise, it took way to long to get a good Tales of Game Again

    But man...imagining 24 Characters constantly screaming Commentary, Riffs, and yelling their attack names would be Madness out of this world XD
    (0)

  7. #167
    Player
    Gameovers's Avatar
    Join Date
    Aug 2020
    Location
    Shiro place
    Posts
    631
    Character
    Server Malfunction
    World
    Zalera
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Zanarkand-Ronso View Post
    That Law & Shionne Boost Strike is still Awesome.
    I need to Finish Arise, it took way to long to get a good Tales of Game Again

    But man...imagining 24 Characters constantly screaming Commentary, Riffs, and yelling their attack names would be Madness out of this world XD
    You're seeing it aren't you? Feeling the sunshine? I want this so much now LOL
    (0)
    Hearing the crazys but I don't know why
    Seeing the maybes but I don't know who
    Hearing the crazys more and more
    Noone stop LIMSAS BEATS!

  8. #168
    Player
    Myrany's Avatar
    Join Date
    May 2019
    Posts
    668
    Character
    Myrany Wilzuun
    World
    Zalera
    Main Class
    Miner Lv 87
    In another game I played a Hobbit Minstrel. Before I even got out of the starting area I had a human male character pushing his crotch up in my face no matter where I went or what I did. I even put my nose to a wall when I had to get up from the computer for a minute and when I came back there he was again. I spent weeks even out in the world trying to avoid him. Every time I logged in he found me and started that crap again. I'd have killed for this option. No nothing was done when I reported the jerk.

    There are reason the option to hide others or even hide a specific character could be a good thing.
    (2)

  9. #169
    Player
    Xelanar's Avatar
    Join Date
    Dec 2015
    Posts
    298
    Character
    Xelanar Fhey
    World
    Shiva
    Main Class
    Dancer Lv 90
    While I do not really mind crowded areas and they do not affect my immersion personally, I do agree that increasing visibility on NPCs would be a nice thing to have. Especially optional dialogues can easily be missed, because nearby NPCs are hard to see sometimes. They have no indicator whatsoever, since they are not required for advancing any quest steps, but I like talking to them anyways, because those dialogues flesh out their character, can be hints to stuff on their mind or just be something funny in general. Bottom line is, they are nice to read but sometimes challenging to access or even see on patch day.
    (2)

  10. #170
    Player
    Treesus's Avatar
    Join Date
    Feb 2022
    Posts
    72
    Character
    Merrill Ashentreesus
    World
    Cactuar
    Main Class
    Machinist Lv 90
    I feel like it wouldnt be that hard to implement, given we already have the setting for how many NPCs/players are on screen in the settings screen, even thought theres no "no players" option. Id also like a setting to prioritize NPCs loading in over player characters. I know some amount of pop in kinda unavoidable in MMOs, however id like to be able to keep my player character settings low while allowing NPCs to be loaded in at longer distances so I dont notice them popping in as much. But currently both seem to be tied to the same setting.
    (0)

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