EDIT: Mass Effect 3 stuff. Editing in because making a new post seems... eh.
Javik: Imagine if everyone you knew was dead. You could not remember their faces, or the color of the sky above your home.
Javik: The memories were gone... but so was the pain.
Javik: Would you want to remember that, Commander? Even if it meant watching everyone die again?
My fucking heart. Oh, Elidibus...
EDIT: Doing Priority: Earth now. The setpieces are genuinely pretty challenging for my hot blooded lizard brain, the horror of what's happened around me is basically what I wanted from the Final Days outside of a single instance in Thavnair, and the sheer tension in every aspect of this mission is so palpable I can taste it.
Also, Javik is Elidibus. And Emet-Selch. And a better Venat than Venat. You know why? Because Javik ADMITS THAT HE FAILED. There is no 1,000 IQ 5D Wizard's Chess that only makes sense if the character is a total sociopath. The Protheans tried. They genuinely tried their fucking best. And they failed. And Javik owns that failure, whereas Venat is 100% written as an Ends Justify the Means character who is absolutely right (even though she's not).
EDIT: Okay. I have finished Priority: Earth. And... yeah, this is goddamn stupid.
Most of this is great. The entire approach to the Citadel beam is fantastic. The tension of getting hit at the very end, inexplicably surviving, and struggling onto the end is perfect. Probably full of plot holes, but the whole "you took more damage than you could possibly survive and are still going" thing is 100% emotional torque and I'm fine with it.
Even the ending I picked (Destroy) is actually pretty good. Yeah, the Geth die. EDI dies. Every species is set back pretty hard by this, since VI/AI development makes up the backbone of a lot of Mass Effect's technology. But it completely wipes out the Reapers, whereas the other two endings are... they try to paint them as Golden Endings, I know. And I'm sure if I looked them up on Youtube, the writers gave their best shot at making them seem like Golden Endings.
But I hate Golden Endings where they don't make sense, and frankly, I don't think Control or Synthesis make any degree of sense. I don't really want to elaborate why, but the former amounts to "giving one man/woman unchecked power over the galaxy for eternity is a disaster waiting to happen" and the latter amounts to "forcibly altering the existence of all lifeforms without their consent is so abhorrent I'd kill anyone who dared to try (if the game would let me)".
Basically, Synthesis is the Venat ending, but presented as explicitly the morally correct choice instead of "the ends justify the means!". I was already against Venat, so... yeah.
But I think the biggest takeaway I had from watching these endings is that you could remove Control and Synthesis, along with the entire existence of the Starchild, and it would only make the Mass Effect 3's ending better.
All in all: Great experience, great trilogy, writing was hit or miss at times, somehow tripped into a backflip at the end zone and fumbled the ball.

Originally Posted by
Nilroreo
Pandaemonium
It's my sincere hope that our arrival and adventures in Pandaemonium are paving the way for an eventual "Split Timeline" reveal. The first tier capped off with the guy who asked us to time travel more or less saying "You've changed the past, but somehow it hasn't affected the present", which could easily be seen as supporting such a development. But it could just as easily mean that the writers are now playing with Back to the Future/Chrono Trigger rules, which are also rife with unfortunate implications of their own. Stuff like "If we're just casually rewriting history, where does the unwritten history go?".