

That's great. If it pans out that there are still plenty of players getting these houses, that's great. It looks to me that many of these smalls were snapped up by shell FCs. Maybe not all servers are like that.There's still a ton of smalls left in the Empyreum on my server. If FCs (social or solo) don't snag them up between now and the 10th, chances are there will be plenty left for solo players to buy up. In my FC plot's ward alone, I own one of the only 2/3 smalls that were actually snagged during the lottery cycles. The bulk of them are in what is currently FC only wards, but they will be opened to personals soon. Like I've said in another thread, if anyone is desperate for a plot, come on over. lol





Yeah, it's definitely not every server. I'm just saying that there's some available on Diabolos still. They've survived every lottery cycle so far, so the chances are probably decent that they will largely remain that way until they are opened to personal plot owners.
SE have a history of implementing the stupidest ideas from the forums. So please, let's not suggest another, that won't achieve anything of note outside pain.
Instead, please put your effort into asking for a meaningful housing solution that can fix demand. On demand, instanced housing, with all the many good features that were suggested instead.
やはり、お前は……笑顔が……イイ

While 6 members is excessive, I would say a minimum of 4 active players in a FC is rather reasonable since that's the number of characters needed to create a FC.
That way, the suggested restrictions would not hurt any legitimate small FC but would put a clamp on the shell FCs which are often just a single character left in the FC once the shell FC plot is obtained.
That way, a single account can at most game to have 2 shell FC houses at most (8 divided by 4) instead of a maximum of 8 shell FC houses per world.
So, just because my FC only has 6 characters (only 4 unique actual people) and i'm the only one that logs on more for more than .... say ... 2 hours a week (a few characters haven't been on in almost a year now); which effectively renders mine a "single person" FC, it should just be deleted?
So the fact that, being essentially a single player FC, I managed to rank it to 30, earned the money to buy the house, crafted said house and literally every craftable furnishing in it, then proceeded to build and manage 3 airships and 3 submersibles by myself is just ... invalid to you? FFS, I do more as a "single player" FC than some larger FCs I know of. I suppose, by your logic, I'll have to hold off on adding those public RP venues I had planned. Shame ... I was looking forward to those.
Would I have liked it if my FC-mates contributed in some way? Sure, I'd love my FC to have a few more active people in it, but I'm not going to go out of my way. It's been less than a year .. if it grows, it grows. If not, I'm happy in my own little world.
Your generalization of "single person" FCs is a little over reaching. I understand that the housing situation is in bad shape, but trying to completely invalidate the effort of actual people in a ham-fisted attempt to solve a perceived problem isn't going to help the matter any. If you want to have input in helping to solve the issue, perhaps come back with a more reasonably thought out idea.
I appreciate your thought process on clamping down on the idea of "shell FCs", but this simply not a feasible idea, either. I know of more than a dozen FCs that are similar to mine, in that they only contain one or two active people (a few by circumstance, a few by design). Not everyone wants to join a "mega FC" .. nor are we all that great at chatting people up in order to get more than a single person here or there. That in no way should exclude us from taking part in what the game has to offer by design, nor should it invalidate the work that a lot of these tiny FCs have actually put into getting where they are. Solutions to the housing issue are not going to be found in any measure that will exclude people from it .. all it will do is create an entirely new set of problems. It's just robbing Peter to pay Paul.While 6 members is excessive, I would say a minimum of 4 active players in a FC is rather reasonable since that's the number of characters needed to create a FC.
That way, the suggested restrictions would not hurt any legitimate small FC but would put a clamp on the shell FCs which are often just a single character left in the FC once the shell FC plot is obtained.
That way, a single account can at most game to have 2 shell FC houses at most (8 divided by 4) instead of a maximum of 8 shell FC houses per world.



Wow, this idea is basically just as ineffective and simultaneously annoying as that one suggestion where everyone had to pay a "tax" to keep their house.
A single player doesn't make a "company". You want to keep your workshops, rank and amenities that comes with an FC, then yeah you should be made to do something that should also be the responsibility in owning an FC and recruit to keep the FC status and title. So you made every stick of furniture, crafted up subs and airships all for your own personal gain. How is that remotely a Free Company? That's just a "You Company" using the Free Company title and all that comes with it. You don't want to grow your FC, because you want your cake and eat it too. You just want to turn it into singular ran Party House someday for your own personal gains, is my guess. Even if you do that to be a success you have to "hire". If you can hire than you can recruit.So the fact that, being essentially a single player FC, I managed to rank it to 30, earned the money to buy the house, crafted said house and literally every craftable furnishing in it, then proceeded to build and manage 3 airships and 3 submersibles by myself is just ... invalid to you? FFS, I do more as a "single player" FC than some larger FCs I know of. I suppose, by your logic, I'll have to hold off on adding those public RP venues I had planned. Shame ... I was looking forward to those.
Not happening, just stop. And thank god it's not happening.A single player doesn't make a "company". You want to keep your workshops, rank and amenities that comes with an FC, then yeah you should be made to do something that should also be the responsibility in owning an FC and recruit to keep the FC status and title. So you made every stick of furniture, crafted up subs and airships all for your own personal gain. How is that remotely a Free Company? That's just a "You Company" using the Free Company title and all that comes with it. You don't want to grow your FC, because you want your cake and eat it too. You just want to turn it into singular ran Party House someday for your own personal gains, is my guess. Even if you do that to be a success you have to "hire". If you can hire than you can recruit.
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